Just read Roger Sessions' article about SIP ( 
http://www.objectwatch.com/sip.htm ) as a part of his coming book "Controlling 
Complexity in Enterprise Architectures". I completely agree with his point that 
to deal successfully with complex software projects we need to recognize that 
complexity itself is a challenging issue (control complexity or it will bury 
you!), but it seems to me that all "modifications" of a common sense are not 
enough to handle it. So, an essential question here is: is Complexity Theory 
and the theory of Multi-Agent Systems is that framework which deals adequately 
with the issue for ***mainstream (mostly, transactional!)*** software projects? 
(All projects that you have been discussing here are simulations. Please pardon 
me if I am wrong.) I am testing my imagination with a project which is going to 
replace all messy (layered) projects of a middle size IT department. How can I 
handle it without getting a new mess in a couple of years? [And critical things 
here are adaptability / adaptivity and complexity.]

 

It would be nice to get your thoughts about it.

 

--Mikhail


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