I don't know anything about Minecraft. But I do play some video games. And although I dig the "strategy" games most, I also like those with lots of side quests and territory to explore. The main reason is because I enjoy estimating the underlying axioms. E.g. I recently found a cool bug in Assassin's Creed Rogue where you can fall through the ground and swim to any place on the map. I liken that to a singularity in our world. If I could just find that sliver where the tilings don't quite match up, I could slip through the cosmic egg and become a demigod. 8^) This is, of course, why the squares made the psychedelics illegal ... they don't want you wandering around exploring the cracks in the cosmic egg.
On 02/21/2017 03:05 PM, Frank Wimberly wrote: > My almost five-year old grandson definitely likes being deluded in that > sense, I think, when he plays Minecraft. The appeal is obvious: he can > wander around the world without adults saying "don't go there", he acquires > and manages his "inventory", he can build amazing structures, he can dig deep > into the earth, he can explode huge quantities of TNT. We limit him to about > an hour a day. -- ␦glen? ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove