> I call Twitch, which someone (on this list) pointed out to me was discussed in Warren's All the King's Men, arguably my favorite novel.
It was I. My narcissism requires that I receive the recognition I deserve. On Mon, Apr 27, 2020 at 2:38 PM uǝlƃ ☣ <[email protected]> wrote: > Well said! While I don't think I understand the Gröbner basis analogy, I > would argue that the motivations will also be derived from the world, > though perhaps more deeply with long memories. [†] Add to that the > loopiness where the agents co-construct the world that constructs them and > it's not clear to me that any basis could be well-formed. > > Folding this into Jochen's suggestion to Nick, when comparing inheritance > from path-dependence to inheritance from generators, we'd have to do > something to handle state. If we went with path-dependence, we'd have to > define where the saved state accumulates (and presumably rates of decay). > And like my statement about non-loopy/well-formedness of a potential basis, > some of the saved state will be stored in the environment and some in the > gametes. E.g. cities (buildings, roads, utility lines, cell phones, etc.) > are state saved in the environment (Renee's grandkids don't even know what > a rotary phone is/does) and things like eye color are state saved in > gametes. Are the two types of data/state different in kind? Or is there a > smooth transition between gametes state and environmental state. > > I feel confident the functional programming people have had all these > discussions. 8^) Marcus and Chris once insisted that I'd understand much > better if I simply read section 3.5 of SICP ... they underestimated just > how stupid I am, however. > > [†] I have argued, even on this list, that perhaps the motivation can be > unified into something I call Twitch, which someone (on this list) pointed > out to me was discussed in Warren's All the King's Men, arguably my > favorite novel. It's not quite clear to me what my conception of Twitch is > or would be if I took it seriously ... some kind of heat maybe, a pressure > to explore every crevice of the universe ... a pressure strong enough maybe > to *create* the universe ... like virtual particles at an event horizon. > > On 4/27/20 10:14 AM, Jon Zingale wrote: > > I like that Sims approaches the problem of AI from the perspective that > > life is a consequence of the world, that life is the world discovering > itself. > > He specifies a learning semantics (genetic algorithms) and a learning > > syntax (motivation functions and virtual embodiment in time) for his > creations. > > His specifications are functor-like in that they determine a structure > on the > > world that when probed gives information about the world, more or less > finely. > > Through process come functions like crawling, reaching, or defending. > > Some how these functions follow from motivation, learning and the world. > > Is it reasonable to interpret them as dependent functions of the > underlying > > motivation functions, the motivations acting as a generalized grobner > basis? > > > > To Glen's point, or perhaps the point of the Bengiopaper, if we watch > long > > enough and the virtual world has sufficient analog to our own, we can > begin > > to experience a transparency of understanding. Still perhaps, the > understanding > > is not of the agent but of the world. > > > -- > ☣ uǝlƃ > > .-. .- -. -.. --- -- -..-. -.. --- - ... -..-. .- -. -.. -..-. -.. .- ... > .... . ... > FRIAM Applied Complexity Group listserv > Zoom Fridays 9:30a-12p Mtn GMT-6 bit.ly/virtualfriam > unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com > archives: http://friam.471366.n2.nabble.com/ > FRIAM-COMIC <http://friam.471366.n2.nabble.com/FRIAM-COMIC> > http://friam-comic.blogspot.com/ > -- Frank Wimberly 140 Calle Ojo Feliz Santa Fe, NM 87505 505 670-9918
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