Glen,

While walking to get a couple of bottles of wine today, I started thinking
about
collaborative games we play that rely on *privacy by obscurity*. The first
image to
pop into mind was the *exquisite corpse
<https://www.artsy.net/article/artsy-editorial-explaining-exquisite-corpse-surrealist-drawing-game-die>*.
Somehow I think it might be fruitful
to think about the role various orders of privacy play in even our
well-defined
games. Referring back to our discussion of GANs
<https://towardsdatascience.com/using-artificial-intelligence-to-create-people-cars-and-cats-5117189d0625>,
I got to thinking about the
role of privacy in producing more realistic images of cats than it seems
possible
with non-adversarial nets. Any thoughts?

Jon
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