Glen, While walking to get a couple of bottles of wine today, I started thinking about collaborative games we play that rely on *privacy by obscurity*. The first image to pop into mind was the *exquisite corpse <https://www.artsy.net/article/artsy-editorial-explaining-exquisite-corpse-surrealist-drawing-game-die>*. Somehow I think it might be fruitful to think about the role various orders of privacy play in even our well-defined games. Referring back to our discussion of GANs <https://towardsdatascience.com/using-artificial-intelligence-to-create-people-cars-and-cats-5117189d0625>, I got to thinking about the role of privacy in producing more realistic images of cats than it seems possible with non-adversarial nets. Any thoughts?
Jon
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