As always, I'd argue that such things don't exist. There are no structures (or behaviors) with consequences that played no part in their development. So, as a counterfactual hypothetical, it could be fun to play such a game. But the burden is on the game master to persuade us why it might be a fun game. It looks useless or worse, encouraging of false belief, to me.
On November 25, 2021 10:39:18 PM PST, [email protected] wrote: > > We >will argue for a definition of an epiphenomenon as a consequence of a >structure's (or behavior's) design which has played no part the development >of that structure (or behavior). -- glen ⛧ .-- .- -. - / .- -.-. - .. --- -. ..--.. / -.-. --- -. .--- ..- --. .- - . FRIAM Applied Complexity Group listserv Zoom Fridays 9:30a-12p Mtn UTC-6 bit.ly/virtualfriam un/subscribe http://redfish.com/mailman/listinfo/friam_redfish.com FRIAM-COMIC http://friam-comic.blogspot.com/ archives: 5/2017 thru present https://redfish.com/pipermail/friam_redfish.com/ 1/2003 thru 6/2021 http://friam.383.s1.nabble.com/
