I wasn't really targeting your post. Sorry if it seemed like I was. My real 
intention was to provide some more infrastructure for what I think is Dave's 
point. (And it applies to Jochen's comments about birds v. planes, at least 
functionally.) I find the numbers and over reliance on speculative biology in 
Dave's post unfortunate. >8^D But the gist is good.

In this context of weeds and mutts, the genome(s) may? do? harbor reservoirs of 
potential robustness to environmental change (any kind of selective breeding, 
natural or otherwise). I'm not a biologist; so what do I know? But the timeline 
is important to any such phenotypic plasticity. I'm not that worried about AI, 
TBH, which is why I land on Marcus' side in most of these conversations. If our 
hypotheses about the speed of innovation are nearly right, the collapse will 
happen before our (all of us plants and animals) machines make us lose the old 
stuff. But longer term pressures like climate change, epidemic endemicity, 
biopsychosocial reliance on technology like air conditioners, etc. are more 
important. (e.g. the old story about SCT and malaria)

If we're given time to unravel all the [endo|para|auto]crine, diffusive/hormonal, 
gap/proximal, signaling before the robots take over, we may come to realize that maybe 
this organismal organization harbors a different kind of robustness not directly captured 
in DNA-RNA-protein. And any "organism" designed to fit some purpose will be 
fragile where we have so far been robust.


On 6/20/25 12:32 PM, Pieter Steenekamp wrote:
You're absolutely right — and thank you for calling me out! I was sloppy in how 
I phrased it. Of course, evolution doesn’t have a goal or purpose — it just 
looks like it sometimes. What really happens is that random mutations occur, 
and the ones that happen to improve survival and reproduction tend to stick 
around. That’s it. No plan, no purpose, just differential replication over time.

I’ve fallen into the old storytelling habit of talking as if we evolved to do 
things — dodge tigers, gather berries, post on Twitter — but that's just a 
shorthand that my brain, which clearly evolved for comfort rather than clarity, 
finds hard to let go of. I'll try to be more precise in the future… though 
knowing me, my sloppy storytelling genes might be too dominant.

Long live the mutts. I'm clearly one of them.

On Fri, 20 Jun 2025 at 21:08, glen <geprope...@gmail.com 
<mailto:geprope...@gmail.com>> wrote:

    There's that pesky teleo[logy|nomy] again. Did we evolve *to* dodge ...? I 
don't think so. We (including plants and animals) did NOT evolve to 
do/be/function-as anything ... at all. It's an illusion - or a delusion. There 
is no purpose. Even the common trope that survival is the purpose is either way 
to oversimplified so as to be not even wrong or it's just not true ... at all.

    So if this commitment to scientific materialism or mechanistic-ism 
(prohibiting the other 3 causes to lesser or greater extent) has been so 
successful, why abandon it? Every time we start programming in purposes, we end 
up with externalized/unintended costs that lead to catastrophe or dystopia. 
Haven't we learned that lesson yet?

    Of course, when the programmed in (formal, final, & efficient) causes are tightly, 
locally scoped ... very small - like building a better bridge or prosthetic device, the 
externalities are easily mitigated or absorbed by the ecosystem. Indeed, they offer 
"frozen" scaffolding for stigmergy et al. But when those other causes are very 
large (e.g. State Communism, eugenics, global fiat currency, PFAS, unitary and finite energy 
source, etc.), their externalities are not easily mitigated and can't be absorbed by the 
milieu.

    So when, not if, our artificial, engineered/fit to purpose, shell around 
the world collapses, those of us composed of accidentally, arbitrarily, slopped 
together garbage, like so many mutts scrambling through the streets for food of 
any kind will survive. The pure bred, fit to purpose, will all die out rather 
quickly.

    Death to the inbred. Long live the weeds and the mutts.


    On 6/20/25 11:30 AM, Pieter Steenekamp wrote:
     > Just one thought to toss into the mix: humans didn’t evolve to do 
astrophysics, drive Ferraris, or detect sarcasm on Twitter. We evolved to dodge 
predators, gather food, form social bonds, and pass on our genes — preferably in 
that order. The human brain is more like a rugged multitool than a precision 
instrument: built for “good enough, fast enough” responses in a chaotic and often 
hostile world.
     >
     > Now, if we set out to design a robot to function in today’s environments 
— say, hospitals, homes, or corporate boardrooms — we’re working with a very 
different set of goals. No need for snake-avoidance instincts or 
mushroom-edibility heuristics. No need for 30 trillion cells softly glowing in 
biophotonic harmony. No need for five trillion nerve impulses per second just to 
decide whether to scratch your nose.
     >
     > So even though a robot might never replicate the full sensory richness 
or biochemical subtlety of the human body, it may not need to. It could get away 
with a leaner, more focused design — one that does specific tasks better than 
humans, precisely because it’s not burdened with all our evolutionary baggage. 
Think of calculators: they’re completely clueless about context, but they’ll beat 
any of us in a mental arithmetic race, every time.
     >
     > I wouldn’t bet on a human-equivalent robot appearing next year — but ten 
years? Maybe. Especially if we stop trying to replicate every biological quirk and 
instead design for function. And when I say “function,” I mean not just doing what 
a human can do, but doing what the job needs — which is often a very different 
thing.
     >
     > Take Demis Hassabis’ current project: trying to simulate a single 
biological cell to improve drug discovery. Sounds simple — it’s just one cell — 
but it’s turning out to be a mammoth challenge. Meanwhile, a useful robot doesn’t 
need even one biological cell. It just needs actuators, sensors, and some 
reasonably clever code. This illustrates a broader point: biological systems are 
complex because evolution took the long road. Engineering can often take a 
shortcut.
     >
     > So yes, the human body is a marvel — a product of billions of years of 
trial and error. But that doesn’t mean it’s the most efficient solution for every 
task. It’s just the one that happened to work well enough to keep our ancestors 
from being eaten.
     >
     > After all, birds fly beautifully. But when we wanted to fly, we didn’t 
grow feathers. We built jets.
     >
     > On Fri, 20 Jun 2025 at 19:15, Prof David West <profw...@fastmail.fm 
<mailto:profw...@fastmail.fm> <mailto:profw...@fastmail.fm 
<mailto:profw...@fastmail.fm>>> wrote:
     >
     >     Marcus made a comment recently about constructing an AI plus robotic 
body that provided the AI with sensory inputs comparable to a human being. It made 
me wonder about feasibility of such an idea.
     >
     >     The average human body has about 100 billion nerve endings 
generating electrical impulses
     >
     >     The average human (sex, weight, height sensitive) has about 30 
trillion cells emitting ultra-weak biophotons; increasingly shown to play a role 
in inter-cellular communication
     >
     >     It is extremely difficult to compare something like FLOPS for the 
brain, but best estimates suggest an average of 43 teraFLOPS, and up to 430 
teraFLOPS for peak situations. Computers are capable of 1.1 exaFLOPS. But the 
brain uses 20 watts of power and the computer megawatts.
     >
     >     Taking into account synaptic delay and refactory delay, each nerve 
ending could send a signal to the brain, or the brain could ‘process’ those 
signals at a rate between 10 Hz (cortex) to 1,000 Hz elsewhere. Also assume that 
the biophotons work mostly locally and maybe 1 percent actually end up triggering 
something akin to a nerve signal so, until we know more, it is unlikely that more 
than 30,000 to 300,000 additional signals reach the brain – less than noise, given 
what we know now. But that might change significantly in the future, especially as 
we learn more about quantum effects in the brain in general.
     >
     >     The brain could receive 5 trillion discrete signals per second, but 
“pre-processing” reduces that to between 50 (average) and 500 million (peak) 
signals per second.
     >
     >     .02-.03 percent of those signals are symbolic- originating in a 
phoneme, lexeme, word, number.
     >
     >     Between .22 and 12.3 of the “non-symbolic” signals process by the 
brain have a mediating effect on symbolic processing, in the human brain. Some of 
this can be simulated by an AI. Take sarcasm as an example: humans use a lot of 
non-symbolic signals to detect sarcasm with a success rate of about 95%. AI’s must 
rely on context, on explicit labeling of training material, and, if available 
sound or images that can be analyzed. With a success rate of about 80%.
     >
     >     Currently, an AI can simulate/emulate/equate to the roughly .02-.03 
percent of the signal processing  done by the human brain, i.e., that directly 
related to symbolic inputs. It can also deal with, roughly 80% (based on the 
sarcasm example) of the mediating non-symbolic signals (between .22 and 12.3 
percent of signals processed by the brain.
     >
     >     These numbers suggest, to me, that an AI is capable of 
simulating/emulating/equating-to about 1 to 15% of human brain signal processing. 
Of course, the human brain has all kinds of help elsewhere in the body, 
synthesizing, attenuating (reducing), and “pre-processing” signals. An AI has none 
of that help.
     >
     >     So, it seems to me, that an AI must necessarily be a true 
idiot-savant for language manipulation and pattern recognition (image, sound).
     >
     >     Only if we define human intelligence as nothing more than human 
abilities with language and visual/auditory pattern recognition can we say that 
artificial intelligence meets or exceeds (only in terms of speed) human 
intelligence.
     >
     >     I used AI to generate all the numbers in the above.
     >


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