> Hum, I do not promise alpha rendering (at least for the moment). > The first approach will map the alpha channel (which goes from 0 to 255) > to {0,1} something like: if alpha > 150 then render the point as is if > the alpha <= 150 put the point out of the mask.
Well, given that foundation to work from, I may be able to hack alpha-blending myself :-) Either way, PNG support in Fvwm will be way cool. Suzanne -- [EMAIL PROTECTED] - http://www.igs.net/~tril/ "That's when it dawned on me that what I really disliked about procmail was the recipe format. I didn't want to handle my mail with a collection of colons, zeroes, and single-letter commands that made sendmail.cf look like a Shakespearean sonnet." -- Simon Cozens -- Visit the official FVWM web page at <URL:http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm-workers" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]