Hello there, This sounds really fun. I would love to betatest.
:1 On 10/17/05, Yanick Champoux <[EMAIL PROTECTED]> wrote: > > After way too long in the making, I am proud to announce that a first beta of > Perlwar is finally available to the public. > > "Glad to hear that. But what is PerlWar?" > > PerlWar is loosely inspired by the classic Corewar game. In this game, players > pit snippets of Perl code (called 'agents') against each other in order to > gain control of the vicious virtual battlefield known as the Array. The final > result is a Matrix-themed game mixing the cunning strategy of chess with the > mad h4x0r skills of hardcore Perl scripting. Or so this author hopes. > > "Sounds intringuing. Can you give us details?" > > Gladly. The rules of the games are available at > http://babyl.dyndns.org/perlwar/wiki/PerlWarRules > > "My interest's piqued. Is there any ongoing games I can peek at / join?" > > An alpha-testing game is available at http://babyl.dyndns.org/pw/beta/. If > this announcement generate some interest and beta testers boldly volunteer, I > plan to have a beta game running by the end of this week. > > "Just for the giggles, can we look at the game engine's code?" > > The module should hit a CPAN near you anytime soon. Be warned, though, that > this is release 0.01 of the module, and that the code ain't too pretty yet. > So gaze at it at your own eyeballs' risk. > > > Joy, > `/anick > -- Johan Viklund E-post: <[EMAIL PROTECTED]> ----------------- perl -we '$,=" ";$_=bless sub{shift;print split(/::/,ref)},Just::Another::Perl::Hacker;&$_'