Hello there,

This sounds really fun. I would love to betatest.

:1

On 10/17/05, Yanick Champoux <[EMAIL PROTECTED]> wrote:
>
> After way too long in the making, I am proud to announce that a first beta of
> Perlwar is finally available to the public.
>
>  "Glad to hear that. But what is PerlWar?"
>
> PerlWar is loosely inspired by the classic Corewar game. In this game, players
> pit snippets of Perl code (called 'agents') against each other in order to
> gain control of the vicious virtual battlefield known as the Array. The final
> result is a Matrix-themed game mixing the cunning strategy of chess with the
> mad h4x0r skills of hardcore Perl scripting. Or so this author hopes.
>
>  "Sounds intringuing. Can you give us details?"
>
> Gladly. The rules of the games are available at
> http://babyl.dyndns.org/perlwar/wiki/PerlWarRules
>
>  "My interest's piqued. Is there any ongoing games I can peek at / join?"
>
> An alpha-testing game is available at http://babyl.dyndns.org/pw/beta/. If
> this announcement generate some interest and beta testers boldly volunteer, I
> plan to have a beta game running by the end of this week.
>
>  "Just for the giggles, can we look at the game engine's code?"
>
> The module should hit a CPAN near you anytime soon. Be warned, though, that
> this is release 0.01 of the module, and that the code ain't too pretty yet.
> So gaze at it at your own eyeballs' risk.
>
>
> Joy,
> `/anick
>


--
Johan Viklund
E-post: <[EMAIL PROTECTED]>
-----------------
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