On Tue, August 9, 2005 13:18, [EMAIL PROTECTED] said: > so games benefit from dual processors? Is that always the case because > the > OS seperates the workload? I dont know exactly how dual processing works > on a > Mac and I think that is what many of us need to know.
Generally, no they don't. Unless Apple did some weird things to the kernel of OS 10, a program on *NIX has to be compiled to take advantage of SMP (aka multiple processors). The system kernel, when SMP aware, will spread the workload of the entire system across the CPU's (i.e. set one CPU to deal with a heavy data transfer while using the other to deal with the other system processes such as logging). Applications that are thread-aware still have to be compiled to be SMP aware. Games, at least I've never heard of one that is, are not threaded nor SMP aware. Clear as mud? :-) -- G-List is sponsored by <http://lowendmac.com/> and... Small Dog Electronics http://www.smalldog.com | Refurbished Drives | -- We have Apple Refurbished Monitors in stock! | & CDRWs on Sale! | Support Low End Mac <http://lowendmac.com/lists/support.html> G-List list info: <http://lowendmac.com/lists/g-list.shtml> --> AOL users, remove "mailto:" Send list messages to: <mailto:[email protected]> To unsubscribe, email: <mailto:[EMAIL PROTECTED]> For digest mode, email: <mailto:[EMAIL PROTECTED]> Subscription questions: <mailto:[EMAIL PROTECTED]> Archive: <http://www.mail-archive.com/g-list%40mail.maclaunch.com/> iPod Accessories for Less at 1-800-iPOD.COM Fast Delivery, Low Price, Good Deal www.1800ipod.com
