----------  Original message  ----------
Subject: Re: G4 Cube: possible processors?
Date:    Saturday, 11. June 2011
From:    Doug McNutt <[email protected]>
To:      [email protected]
> At 19:22 -0700 6/10/11, [email protected] wrote:
> A batch of good stuff about power usage and clock speeds which I snipped.

Thanks for sharing your knowledge!

> Microprocessors built with complimentary symmetry metal oxide transistors,
> CMOS, dissipate power only as the states of the CMOS gates are changed.
> While sitting in a 1 or 0 state they don't require any power at all.
> 
> So the usage of a chip is proportional to the count of gate changes per
> second and not only to the clock speed. In an idle state there might not be
> very many gates changing state at each clock pulse. (For completeness, the
> power is also proportional to the square of the power voltage.)

The power saving features on a G4 processor are very limited compared to those 
found on a modern multi-core processor. AFAIK a 450 MHz G4 7400 in a Cube 
always runs at this frequency and sleep/power states aren't as fine grained as 
modern ACPI C-states and P-states. (P-states is better known as DFS, dynamic 
frequency scaling.)

The first G4's I've heard of to support DFS are the third-party upgrade 
processor cards with Freescale 7447A processors, but they require additional 
system software for DFS to work, and not all OS versions (particularly Mac OS 
X >10.4.9) actually support this (or rather allow for it to work).


According to this discussion (which /may/ be wrong alltogether):
http://forums.macnn.com/65/mac-pro-and-power-mac/53325/differences-between-g4-
g4e-7400-7410-a/
a 7400/7410 has a 4 stage pipeline, and the 7440/7450 a 7 stage pipeline.
Are these “stage pipelines” the stage gates you are talking about?

> Scientific calculations, games, video which has to be decompressed in real
> time, things like that require a lot of calculation and thus a lot of gate
> changes at any clock speed. Editing a document while being limited by your
> finger speed on a keyboard will not use many gate changes and the computer
> power will be lower.
> 
> For a thermally limited cube you could measure the temperature and adjust
> the clock speed accordingly. If you try to play some war game that demands
> three dimensional viewing depending on your place in the synthetic
> environment your machine will slow down. Sorry. You can read your email at
> full speed.

“depending on your place in the synthetic environment” ???
I'm sorry, I'm not a native speaker. I don't understand.
What I did understand, was: The thermal limit depends on where I (the player) 
has positioned its character (the "hero" of the game) in the virtual world of 
the game.
This cannot be right, right?

Anyway, if I got this right, a Dual-533 from a DA (with an adjucted 
multiplicator to result in being a Dual-500/550/600 MHz) will NOT overheat the 
Cube, even as a dual processor system.

http://www.cubeowner.com/forums/index.php?showtopic=10902

What I didn't find yet is what installation modifications are necessary to get 
a 
Dual-533 from a DA (which has a mirrored processor module layout to the GE 
Dual-450/500) set up in a Cube.

> There is a lot of data on the world wide web about overclocking of chips.
> The idea originally was to monitor a chip for errors and speed up the clock
> until they begin to show up. The acronym was the TEA technique and I have
> forgotten the words it stands for. What you're talking about is
> underclocking but it's the same idea.  Modern chips actually have
> temperature sensors on them; they can be read out and perhaps used as in
> input to a variable frequency clock.
> 
> A maximum speed clock connected to a programmable downcounter chip would be
> pretty easy to set up, trivial if you could use a simple interface to code
> running on the processor itself but more difficult if Apple limits you to
> the likes of USB or Ethernet. There are also analog schemes for making a
> variable frequency oscillator that could be controlled by a thermistor on
> the heat sink. They would be slower to respond.

This is too much of modding for me, but would certainly be a very brave task 
to do…


Thanks!
Andreas  aka  Mac User #330250

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