Bugs item #1663110, was opened at 2007-02-18 20:52
Message generated for change (Comment added) made by rlaager
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Category: None
Group: 2.0.0 beta 6
>Status: Closed
>Resolution: Works For Me
Priority: 5
Private: No
Submitted By: lingforum (lingforum)
Assigned to: Nobody/Anonymous (nobody)
Summary: GaimNotifyUiOps --> notify_message

Initial Comment:
Is there any specific reason, why "GaimConnection *gc" is not included as one 
of the arguments in the "notify_message" callback function in GaimNotifyUiOps 
structure?

In the same structure, some of the other callback functions have this 
GaimConnection pointer.

If somebody wants to define this "notify_message" in their application 
according to their need, then in that case, it will be useful if you provide 
"GaimConnection" pointer also as one of the parameters.

Thanks.

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>Comment By: Richard Laager (rlaager)
Date: 2007-02-18 20:59

Message:
Logged In: YES 
user_id=156487
Originator: NO

Do you have a particular case where a GaimConnection pointer there would
help you? That function can be called from any number of places where it
wouldn't have anything to do with a specific connection.

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