Bugs item #860040, was opened at 2003-12-14 18:04 Message generated for change (Comment added) made by thekingant You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=860040&group_id=235
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: None >Status: Pending Resolution: None Priority: 5 Private: No Submitted By: Wilson Davis (entitypacket) Assigned to: Mark Doliner (thekingant) Summary: AIM Removed Users Showing Back Up Initial Comment: Anytime I remove/delete a user off my AIM group from within Gaim v0.74 they are added back to my list somehow. Is this something that needs to be done in AIM only? If so please let me know my AIM name is EntityPacket. This happens in both Linux and Windows and seems to be limited to AIM only. ---------------------------------------------------------------------- >Comment By: Mark Doliner (thekingant) Date: 2007-04-23 01:54 Message: Logged In: YES user_id=20979 Originator: NO Do you still have this problem? AIM buddy list problems seem to all be fixed now. ---------------------------------------------------------------------- Comment By: Javier Kohen (jkohen) Date: 2004-07-03 11:51 Message: Logged In: YES user_id=68628 For what is worth, this is still reproducible in GAIM 0.79. ---------------------------------------------------------------------- Comment By: Javier Kohen (jkohen) Date: 2004-04-07 21:24 Message: Logged In: YES user_id=68628 Just upgraded to Debian's 0.76-1. The bug hasn't been fixed for me... neither removing users nor groups causes them to be really removed from the server. Note that they are indeed removed from the blist.xml file. ---------------------------------------------------------------------- Comment By: Mark Doliner (thekingant) Date: 2004-04-04 18:46 Message: Logged In: YES user_id=20979 Heeeyyyyyy you guys should try Gaim 0.76. It handles AIM buddy lists better. Let me know if you still have problems. Thanks! ---------------------------------------------------------------------- Comment By: Javier Kohen (jkohen) Date: 2004-03-08 01:44 Message: Logged In: YES user_id=68628 I don't commute, I use this account exclusively from GAIM, and I can reproduce this problem with ICQ (over OSCAR, I don't use AIM). In my case, the --incorrectly-- removed users are moved to a particular group. I think it's worth noting that I can't remove groups, either. Uhm... I tried sniffing the connection while I asked GAIM to remove one of these users, and I got the following on the debug window: blist: Removing '<UIN>' from buddy list. oscar: ssi: deleting buddy <UIN> from group <group> But it yielded no traffic on port 5190. I then tried sending a dummy message on ICQ and it did generate output on the sniffer, so I know it's working. I'm using GAIM 0.75 as packaged in Debian testing. ---------------------------------------------------------------------- Comment By: Mark Doliner (thekingant) Date: 2004-02-28 16:03 Message: Logged In: YES user_id=20979 Do you use AIM in more than one place? ---------------------------------------------------------------------- Comment By: Jeremy Brown (brownjava) Date: 2004-01-12 23:54 Message: Logged In: YES user_id=190038 Do you alternate between using Gaim on multiple machines or under multiple operating systems? I have this kind of problem because I run Gaim both at home and at work, and whenever I delete a user on my home PC he gets re-added automatically when I go back to work. Gaim keeps a local copy of your buddy list, and when you sign on to your AIM account any buddies stored locally that have been deleted remotely are re-added to your account. In this specific case it turns out to be an annoyance, but I think it reflects a Gaim design issue more than anything else. When designing Gaim's buddy list, the developers chose to store your buddies locally; so when you fire up Gaim and there's a discrepancy between both the local list and the remote list, Gaim chooses to add missing buddies from the local list to the remote list (and vice versa) to resolve the discrepancy. Better behavior, I think, might be to just add buddies to the local list and not alter the remote list unless the user specifically requests it (but this may be difficult to do from the prpl's perspective). If this is a separate issue, disregard the rant (this is just something I've noticed about gaim for a while but have never had the opportunity to post). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=860040&group_id=235 ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs