Hi, I'll check in to your recommendation about jumps. Sounds as always like a good one. Isn't it great when two devs think together on a games improvements? Grin.
Phil Vlasak wrote: > Hi Thomas, > Since my suggestion about panning was off list I will summarize it here. > In panning one channel is reduced and the other increased in volume by a > number. > If you start in the center both channels are identical. > But if you multiply by the same amount such as 300, 400, 500, 600, etc., as > you pan, the steps sound different, larger towards the center and smaller > towards the sides. > To make panning sound more natural, I double the number such as 300, 600, > 1200, 2400. > > I do like the vocalizations when your character in revenge jumps or has > completed a latter. > I suggest maybe a simple breath exhale as if the air has been pushed out of > her lungs with the effort. > Smiles, > Phil > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
