Hi Tom,
If you check the original demo, you'll see the their were different sounds when 
dealing with the latters.
If you stepped on a latter going downward, you  would hear the sound of a 
latter being climbed. If you did the opposit, meaning latter was going upward, 
their was a sound that just sounded as if you were walking on the metal.
Again, I'm not in anyway bashing the development of the game, I'm just telling 
you the way it was originally. You seemed to have that one thing confused. 
*grin*
I had a lot of fun testing this game, and I'm sure you'll do a great job at 
picking up the torch. If you need a tester, shoot me an Email.
Take care,
Ryan C.

"So you sedate and drown in vain
You've got a pill for every day
A suit and tie to mask the truth
It's ugly head is starting to show through
Sometimes when you're out of rope
The way to climb back up's unclear
The walls you build around yourself
I guess they also keep you here
Are you afraid of what they think?
Whoever 'they' happen to be
Or are you hiding from the scars
Of your own reality?
The monster you're feeding, your lack of perception
The things that you do to fulfill addictions
The light at the end of your tunnel is closing
What is it that you're so afraid of exposing
You'd give it all up
For what's there for the taking
Whatever it takes to keep your hands from shaking
The same things you're thinking might make you feel better
The same things that probably got you here." - Aaron Lewis


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