Hi, another possibility for the random level: Rather than have the game pick an existing difficulty, I think it would be neat if the game designed a random difficulty level for you to play. I'm not sure how hard this would be to program, but I think it would add a lot of replay value. Karl Original message: > Hi, > Yes. In the new Monty there are now four difficulty levels. They range > from easy to insane. > At the easy level monsters sort of move slowly, and don't beat you up to > bad, and well is easy enough to play at. On the other hand on insane > they are massively fast, and you will die a very quick death unless you > know how to move butt, and jump, swing, and well avoid them. > I think lack of difficulty levels made people think the original game > was to boring. They easily could over come the game. Not now. If easy > is to easy then they can always find a higher difficulty to try and play at. > In addition there is a random selection. In random you pick that, and it > will choose the difficulty for you. > Smile.
> will wrote: >> hi >> oh, smile. so there are difficulty levels? >> smiles >> will > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. -- Email services by FreedomBox. Surf the Net at the sound of your voice. www.freedombox.info _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
