HI Ari,
I do quite agree with you on the unlock codes, therefore I plan a 
registration scheme somewhat similar to the one Vipgameszone uses for my 
future games. If you purchase the game and the order gets processed 
successfully, I will just confirm the customer's right to play the full 
version and the game will then connect to the server, search for a 
validation, and if it finds one, it will get unlocked. Something like this 
is what I plan, although I don't have the details sorted out yet...

By the way, as for Code Factory games, I find them quite boring too. In 
fact, I was quite surprised that you were interested in them when you didn't 
like Chillingham. To me, these games have quite a lot in common. They look 
too limited and almost with no complexity to me, besides the fact that all 
the demos I've tried out work somewhat sluggish on my system. Time 
Adventures is menu driven and has no thrilling and interesting content to it 
besides the storyline, all the potential puzzle solving satisfaction gets 
eliminated by the menu interface and even Chillingham has better sound 
sequences, making it at least some fun for the first time. Alien Invasion is 
way too simple even for an arcade game and didn't catch my attention even 
for five minutes. Private detective school is somewhat like Time Adventures, 
the only interesting thing it had to me was the audio map. Has been a really 
long time since I played it and I've tried it just for about half an hour so 
would recommend to check it out personally if you haven't done so yet and 
are interested in more details. I think this scheme could be atractively 
used in more games and in fact have planned something like this for a 
certain game I have in my mind long before I saw it in Private Detective 
School. Top Speed 2 wipes the floor with KM2000, and I am sure USA Raceway 
will finish it off when it comes out. There have already been so many games 
like Santa Klaus is back out there for it to have something to it. And all 
the other children educational games might be interesting to them and might 
accomplish their goal well, but I'm not such a child any more. :-D
Personally, I find it quite amazing that a company which creates so 
uninteresting games to me has developed the current leading mobile 
accessibility software, making many abroad developers buy the right to use 
and localize it for their languages, providing perfect smartphone 
accessibility and speech to their visually impaired customers. Even a 
leading blind-related company in my country did so.
Just my two cents to keep the discussion going, and please keep in mind that 
these are just my opinions and I certainly do not mean to start a flame 
war... :-)
Code Factory have certainly done their best to give us some more games to 
play and I don't want to deny their credit at all, it's just that their 
games have nothing to give to me.
Best wishes,
Lukas
----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, May 14, 2006 1:10 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


> Hi Raul,
> This is what makes me not buy Grizzly Gulch iether. At least I heard a
> review of the game, and it was like: 'What would you like to do now?' The
> user basically just chose and, as you say, it sounds so menue driven. I
> heard a rumour that, if you wanted to, you could become even a criminal, 
> but
> when I contacted bavisoft to ask some questions about GG, I got no answer
> (to be fair it was near Christmas a few years ago). I was wondering 
> whether
> Chillingham was different.
> A companies games I'd like to buy are Code Factory's, but I wish their was 
> a
> place where I could order them online.
> This is what also annoys me about Gma games, and other vendors, where they
> don't support online ordering. I know you can pay by other means, but 
> since
> I don't control that sort of finance, it's really too much effort. Another
> thing that I have heard about Code Factory's games is that you get the 
> game
> on a CD, with no activation or registration. It now goes against my
> principals to buy a game where the game generates a code, and I need to 
> ask
> the vendor for an unlock code. I tried it with Troopanum, but I can't 
> stand
> the fact that everytime my computer crashes or is formatted, I have to 
> email
> them for a new unlock code to break the generated one. I'm not talking 
> about
> games that connect and get a code from the server, I just don't like 
> people
> having so much control over a product that I feel I've purchased the right
> to play the full version, without having always to ask them for unlock
> codes. What happens if for some reason they refuse to give me a new code,
> because they've somehow lost my record of purchase, or they don't answer 
> my
> emails because they've gone out of business?
> Ari 


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