I want to tell you, contrary to sony's claims, the optical technoladgy
is not what is holding the ps3 up for release. My dad works for Sony.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of allan thompson
Sent: Tuesday, May 16, 2006 3:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] ps three


Hey, that is very cool to hear. If this treand continues in the
consoles, 
perhaps blind devs in the community could branch out. thanks for the 
information

The truth will set you free...
Jesus of Nazareth  33 AD
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <Gamers@audyssey.org>
Sent: Monday, May 15, 2006 9:44 PM
Subject: Re: [Audyssey] ps three


> Hi, Allan.
> Actually, putting Linux on the PS 3 has some really good possabilities

> of designing accessible games for it. Linux does use some open source 
> tool kits such as SDL, OpenGL, OpenAL, etc. I don't know if Sony plans

> to use the open source tool kits or use their own, but I can certainly

> see some potential for accessible game development for the platform 
> here. Two apis that really go far in Linux is OpenGL and OpenAL. 
> OpenGL has been said to render 3D graphics better than DirectX 
> Direct3D. The OpenAL api is suppose to be able to do everything 
> DirectX DirectSound does so 3D effects should be easy enough to 
> design. This actually offers some awsome possabilities for Linux 
> gamers. A version can be designed to run on Linux PC's, and can also 
> be ported to run with the PS 3 version of Linux. Who knows Linux 5 
> years from now might begin to replace the Windows game station as the 
> new accessible game platform. Exciting thoughts.
>
>
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