hi ya that sounds good.
from Mich Verrier from New Liskeard Ontario Canada
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, May 22, 2006 10:42 AM
Subject: Re: [Audyssey] What's ahead for Montezuma's Revenge.


> Hmmm... what I'll do is offer a sound pack with the alternative
> character. That way you can choose which one to install over your game.
> Sound good?
>
>
> simon.dowling wrote:
>> I tend to agree, keep the options open, may be you could select from the 
>> 2
>> characters in the game menu? so obviously the female char could move a 
>> bit
>> quicker, and have some charm abilities over the snakes, but would get 
>> tired
>> more quickly using up more energy.
>> ----- Original Message ----- 
>> From: "Neo" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, May 22, 2006 2:24 PM
>> Subject: Re: [Audyssey] What's ahead for Montezuma's Revenge.
>>
>>
>>
>>> HI,
>>> I don't really care personally, but I think that if you are going to
>>> replace
>>> Angela with the original character, she shall at least be kept as an
>>> option.
>>> In the least, her sounds could just be available on the net so that 
>>> anyone
>>> who might want to could replace the default sounds with them.
>>> Best wishes,
>>> Lukas
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Monday, May 22, 2006 9:15 AM
>>> Subject: [Audyssey] What's ahead for Montezuma's Revenge.
>>>
>>>
>>>
>>>> Hi, listers.
>>>> Many of you are wondering about details on the new Montezuma's Revenge.
>>>> So here is what is currently happening with Monty.
>>>> * As of the latest build, 5/22/2006, Monty now has one of the highest
>>>> quality sounding environments of any accessible game on the market. It
>>>> sounds so real it sounds almost as good as a dvd or like you are in a
>>>> movie. I guess it has to be heard  to be believed.
>>>> * Some bugs have just been fixed such as the game having slow
>>>> proformence while moving the game character such as walking, jumping,
>>>> climbing, etc.
>>>> * Joystick and game support is now fully apart of the game. Some issues
>>>> remain with the functionality, but I am working towards addressing that
>>>> soon.  As well as a built in joystick button mapper so that you may map
>>>> your joystick for your preference.
>>>> * Temple 2 is now in the works. Once I am done with temple 2, and I am
>>>> sure everything is stable to test I will post Alpha 1 for release.
>>>> Which means we could have a release by June to play with. All depends 
>>>> on
>>>> how much time it takes tracking down the current issues.
>>>> Finally a question. I have had a few requests on the directed to USA
>>>> Games sales asking us to put Arazona Smith back in to the game. Anyone
>>>> else agree with this, apose this, or don't care? Send us your thoughts.
>>>> Smile.
>>>>
>>>>
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>>
>>
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>
>
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