well I can sertainly help with copter sounds, and weapon sounds here. This is a strong point with my sfx library. At 11:36 AM 6/1/2006, you wrote: >Hey Che and all. > >Boy that is a tough choice, however I think it would be cool to see the >copter game, so far as I know there are no flying games out there for us, >but I agree you might have to work up to that one. > >Best regards, > >Tom > > >-----Original Message----- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >Behalf Of Che >Sent: Wednesday, May 31, 2006 3:25 PM >To: Gamers Discussion list >Subject: [Audyssey] New Blind Adrenaline game survey > > > Booga booga kids, > As I wind down the beta programming for Rail Racer, I am considering >gathering resources for the next release from Blind Adrenaline. Here are >the three games I am considering at this point: >1. Kickboxer - A fighting game where two players meet over the internet to > >beat each others brains out. Like rail racer, this game allows use of the >mouse or joystick to input various combinations against your opponent. For >instance to pull off a roundhouse kick, you may need to move your controller > >left, then right and hit the second button. There will be lots of combos >like this that willl need to be mastered to be an effective fighter. > >2. Head to Head football - A football simulation allowing two players to go >at it on the gridiron. This also will be internet ready, and will include >season results posted to the web, so we can hold tournaments and the like. >Besides a full playlist to simulate coaching, I plan on including the >ability to control individual players to some extent during a play. > The way I envision it, folks can set up their own leagues, and play an >entire season of NFL football, with any teams not claimed by humans being >played by the computer. > >3. Gunship - A helicopter fighting simulation modeled after the Apache A64 >attack helicopter. The Apache is currently the baddest helicopter on the >planet, capable of holding a large amount of various missiles for tank >killing, troop slaying, and target bombing. In addition the Apache has one >of the most advanced targeting systems known to man with the TADS system, >and all of this will be integrated into the simulation, along with the >fearsome chain gun mounted on the front of the chopper. > > I am curious what players out there are most interested in of these three >games. > The games are pretty much listed in ascending order of complexity, and >therefore development time, with Gunship being far more complex than the >other two games. If I go with Gunship, you can expect an extended wait on >the release of the simulation, as I used to be a hard core flight simulation > >player when I could see, and I plan on bringing a high level of intensity to > >this game. > Please let me know what you think, and which game you would prefer. > Thanks, > Che >Blind Adrenaline Simulations >Games by one of us, for all of us. http://www.blindAdrenaline.com > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.394 / Virus Database: 268.8.0/353 - Release Date: 5/31/2006
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