Well Allan, the mouse isn't a requirement at all.  You can play Rail Racer 
with the keyboard, and we have a couple of testers that have done just that 
quite successfully.
  I just don't want people to think that because they haven't used the mouse 
before to play a game, that they can't use the mouse.
  I just ask that folks try the mouse for a bit.  If they don't like it, the 
keyboard is ready to go.
  Like I stated before though, the vast majority of the testers are using 
the mouse, and really enjoying it, myself included.
  Later,
  Che

----- Original Message ----- 
From: "allan thompson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, June 01, 2006 5:27 PM
Subject: Re: [Audyssey] Touch the cute little mouse


> Let me adjust my babel fish...
> I will of course try the games you put out. I am not a racing fan so this 
> is
> why I haven't bothered to much with  rail racer, but I did try that  mouse
> demo put out a while back by what's his name, Jim? John? I am sorry I 
> forgot
> his name, but I didn't forget his demo. The thing was  very cool, and I
> admit that the mouse can be used in diffrent and interesting ways. I am 
> just
> wondering if in your attempt to  use the technology,young grasshopper, 
> you
> will lose the fun factor in the game, which has been fun approved with 
> other
> more useful devices such as gamepads and joysticks etc and so forth.
> I found that a game can be complex as long as the way to control the game 
> is
> easy. This is why I love games like civilization, and lately stfc, which
> makes it easy to  walk away from and easy to return to  if needed.
> Now please excuse me, I have to build a tower out of mashed potatoes, 
> smile
>
>
> The truth will set you free...
> Jesus of Nazareth  33 AD
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Thursday, June 01, 2006 3:12 PM
> Subject: Re: [Audyssey] Touch the cute little mouse
>
>
>>  Hi Allan,
>>  I think you may come over to the dark side once you see how I plan on
>> implementing the mouse in this fighting game.
>>  There will be some very complex combinations in the kickboxing game,
>> dependant not only on location of the mouse, but also on speed.  The
>> faster
>> the mouse is moved, the harder you hit your opponent.
>>  I think this kind of system would be great for casting spells in a
>> fantasy
>> role playing game, with the more complex spells being very hard and
>> exacting
>> to pull off.
>>  For instance, to turn yourself invisible, the invisibility spell would
>> require you to draw a figure 8 with your mouse inside of two seconds.
>> This
>> kind of thing would take much practice for the harder spells of course,
>> but
>> easier spells like making food from wood for instance, might only require
>> a
>> quick left to right movement.
>>  These are the kinds of possibilities I am talking about, and as far as I
>> know, nothing even approaching this has been done in the blind gaming
>> world.
>>  Except for a handful of games, it doesn't seem most developers are
>> thinking outside the box, just making games that are audio derivatives of
>> what has come before without pushing the envelope in any significant way.
>>  I think Lords of the Galaxy is a pretty original game, and it has real
>> possibilities, but as I have stated before it is never going to reach a
>> wide
>> audience until the serious documentation problems are dealt with, and 
>> that
>> is a real shame, because with some additional features and modifications,
>> that game could be a real classic.
>>  If you want to check out a game for the sighted that is going to turn 
>> the
>> gaming world on its ear, check out Spore by Electronic arts.  Just do a
>> search for Spore review on google.  Now that is what I call thinking
>> outside
>> the box.  This is the kind of game that makes me long to be able to see,
>> just so I can mess around with it.
>>  Now where did I place that towel...
>>
>>  Later,
>>  Che
>>
>> ----- Original Message ----- 
>> From: "allan thompson" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Thursday, June 01, 2006 1:36 PM
>> Subject: Re: [Audyssey] Touch the cute little mouse
>>
>>
>>> "It's full of Stars"
>>> Lol, honestly Che, if we want to consider the broadening of horizons,
>>> then
>>> consider the merits of a race. You go as fast as possible around and
>>> around
>>> and around and around and around again in a circle. Noone goes anywhere,
>>> and
>>> there is a chance you might blow up or crash and die as one tries to go
>>> around the circle faster than all the other people who are going around
>>> in
>>> a
>>> circle. I would have hoped  that the human race had developed something
>>> more
>>> interesting by now...smile
>>> Just kidding man. My whole point about the mouse was that for a fighting
>>> game, it wouldn't really work all that well. Considering that I had
>>> already
>>> used a fighting game that utilized the mouse before when I could see, I
>>> found it to be not as effective or intuitive as just pushing some 
>>> buttons
>>> or
>>> moving a stick or pad around.
>>> As for racing with a mouse, I don't think it would be that bad, but I
>>> would
>>> be the last person to ask about it since I could never understand the
>>> whole
>>> racing thing.
>>> I believe that the mouse can be effective in gaming for the blind and
>>> visually impaired, but I don't think it has to be implemented in every
>>> single game just because it is there.
>>> Well, that is my answer to life, the universe and video games which is
>>> right
>>> around 42.
>>>
>>> The truth will set you free...
>>> Jesus of Nazareth  33 AD
>>> ----- Original Message ----- 
>>> From: "Che" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Thursday, June 01, 2006 1:58 PM
>>> Subject: [Audyssey] Touch the cute little mouse
>>>
>>>
>>>>  Thomas wrote:
>>>> I know that Che  wants people to move
>>>> on play like the sighted do, but my beaf is not that it is hard to use 
>>>> I
>>>> just don't like the interface with it. I feel much more at home with a
>>>> keyboard, or often times a joystick. Mice I don't like using because it
>>>> feels weird.
>>>>  end quote
>>>>
>>>>  Actually, the use of the mouse has nothing at all to do with how the
>>>> sighted play.  I just wanted people to have the option of more subtle
>>>> control of the racer than the keyboard affords.  Racing with the
>>>> keyboard
>>>> is
>>>> like tapdancing with combat boots, it just doesn't allow the amount of
>>>> control necessary to turn consistent low lap times.
>>>>  The mouse may feel weird now, but imagine how a keyboard or joystick
>>>> would
>>>> feel if you weren't used to them.
>>>>  Either way you choose to play, keyboard, joystick or mouse, you have
>>>> the
>>>> option with rail racer, but I hope folks will at least give the mouse 
>>>> an
>>>> honest shot, as myself and most of the testers of Rail Racer use the
>>>> mouse
>>>> for flying down the track.
>>>>  Come on, touch the monolith.
>>>>  Later taters,
>>>>  Che
>>>>
>>>>
>>>> _______________________________________________
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>>>>
>>>
>>>
>>>
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>>
>>
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>
>
>
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