Ok.  I thought I'd try and write up a very specific post on my feelings about 
this game.  It's kind of hard to review this fairly from a gamer's stand point 
as I develop games and constantly have ideas.  I certainly don't have anything 
against Tom or the work he does, so please keep that in mind.

The demo does not impress me.  Plain and simple.  I liked the alchamy version 
much better.  and there are a number of reasons.  First off, I like the more 
fluid jumping motion evident in the older demo.  pressing the space bar and the 
up arrow to jump makes no sense to me as a gamer, and is really confusing.  The 
little I was able to get through, I just got confused with jumping.  Second, I 
didn't like the lack of feedback I got on certain situations.  I'm climing a 
ladder, I hear a gem.  I jump up to pick up the gem as I get to the top of the 
ladder, and I fall to my death.   I understand that there is a more realistic 
touch, but how was I supposed to know that jumping off a ladder would result in 
something like this?  further more, I didn't even know I wasn't at the top even 
though it certainly sounded like I was.  To then continue on about lack of 
feedback.  I'm about to jump over a snake that wants to bite me.  Well.  I take 
a nice huge jump, and plummit to my doom again.  Unfortunately, I wasn't aware 
that there was a ledge, and/or a rope.  There is one more thing that was a 
little confusing.  The read me file.  I understand that this is a demo, and 
that things wil change and so forth.  But documentation shouldn't leaveme with 
unanswer questions.  For isntance.  I didn't knwo that jumping on a snake would 
kill me or that  I could actually step off a ladder.  Maybe I missed an 
important line, but I'm not sure.

There are things I like.  It's not all bad I promise.  One of my favorite 
enhancements are the new sounds.  Man are those cool.  The most important thing 
to me has got to be sounds.  If the game doesn't have good sounds that will put 
me right in the middle of the action, then I just can't get in to the game.  
Monty really handles this well, as I really feel like I'm exploring a temple.  
I'm also quite pleased, that development on this title has continued.  It 
really looks to be a promising title that already many are starting to enjoy.
 I hope to try and get farther in the game and see more of the fun things in 
this demo.

In closing, I like the game but I feel much needs to be improved upon.  The 
controls for one thing are something that needs to be address.  And situations 
where feedback should be given don't seem to be there.  Maybe I'm totally off 
base, but I won't if any others have noticed the same things i have?  Keep up 
the good work though.  The game needs improving, but I do see good things ahead 
if things are changed.

Liam
_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to