Hi, Matthys. I didn't know that, but I will keep that in mind to add to the update. Smile.
M.J. Terblanche wrote: > Hi, > Just to put another spanner in the works <grin> the original keys worked > like this: > when you are not on a ladder or rope, the up arrow jumps up, else it climbs. > in any stage, home jumps left, and pageup jumps to the right. > left and right? ah man, you would never guess. > down only climbs down, there was no jumpen down things as such. > Now back to the new monty, if the jump key works like a modifier key like > ctrl or shift, meaning: > I'm running to the right, here's a snake, and time it to jump over it, so i > keep on running and tap the jump key! yep, I made it! > At the moment, you need to stop for that moment, admittedly making it more > of a chalange to time the snake, but then push jump and the direction, once > again stops, and press the direction again to get mooven. This just feels > unnatural to me. > The home and pageup thing might still do the trick because you dont need two > keys for the jump, meaning keeping down right, get near the snake, quicly > tap pageup, and press right again. This wouldn't bee too bad. > Okay, my two cents. > > Matthys. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.