I eventually remembered the part about the spiders and snakes. Then I was
like "oh, that's why."
It ain't pretty when the pretty leaves you with no place to go.
From: Thomas Ward <[EMAIL PROTECTED]>
Reply-To: Gamers Discussion list <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] Montezuma's Revenge Announcements.
Date: Mon, 26 Jun 2006 00:19:33 -0400
Hi, Bryan.
First, off the jumping is a bug. I am working on addressing that one for
a patch I hope to put out sometime later this week.
As far as fire pits and boulders there are none in temple 1. Although,
they will be introduced in later levels.
As far as snake bites and spider bites you will need to use a potion to
counter act the bite. Otherwise your health will slowly drop until you
are dead.
Bryan Peterson wrote:
> I did notice that jumping was kind of unpredictable. Chances were if you
> pressed the arrow key more than once you tended to fall to your death,
even
> when you were nowhere near an edge. Is this one of those bugs you
mentioned?
> Or does Angela Smith jump really far with a single jump? This was
> particularly bizarre when it happened to me at the very start of level
1,
> where there was no edge to fall off of. I went to grab that first potion
and
> pressed the arrow quite a few times by mistake. So either Angela fell
off
> some unseen cliff or smashed her head open on some wall.
> All in all though, I'm impressed with the game thus far in spite of
this
> one thing. I forgot about the fact that snakes and spiders are both
> poisonous, so when my health decreased all of a sudden for no apparent
> reason I freaked. Then I remembered that it said something about that in
the
> manual. I would suggest however that some of the hazzard sounds such as
the
> firepit and boulder sounds be made just a little louder. Even though the
> music isn't really all that loud it does make approaching boulders and
> things difficult to hear. I particularly noticed this in the sound
> descriptions menu. Overall though, I'm really looking forward to levels
2
> and onward. I was also pleasantly surprised that it worked so well on my
> mom's dinosaur computer, although that could just be because I went and
> uninstalled a bunch of the stuff I'd put on it in preparation for when I
get
> my Laptop in a few weeks. I'll certainly come along for the rest of the
> testing process assuming there's more for us to try.
> I really like the idea of a review mode. That way you could get a feel
for
> what's in a room before you start walking, thus having some warning of
> hazzards that might be present.
>
>
>
> It ain't pretty when the pretty leaves you with no place to go.
>
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