hi liam

thoght super liam 2 was on the cards?
regards, will

----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 01, 2006 7:39 PM
Subject: Re: [Audyssey] Monty impressions


> like I said man.  If you ever get bored and want to colaborate on stuff, 
> le
> tme know.  After judgment day, I will have no projects on the burner.
>
> ----- Original Message ----- 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, July 01, 2006 1:34 PM
> Subject: Re: [Audyssey] Monty impressions
>
>
>> Don't worry. Thomas has been working on a patch that should correct the
>> dying problem. That wasn't intentional, and neither apparently was the
>> falling off ladders thing. I'll be glad when the patch is released.
>> That'll
>> make my game playing experience a whole lot more enjoyable. Then in a few
>> years you might actually be playing a title from me that I brought up on
>> the
>> list a few days back if you hadn't read that yet. I can't do the
>> programming
>> yet but I'll hopefully be learning it in college. Right now I'm actually
>> working on the manual, that way I don't have to do that later.
>>
>>
>>
>> It ain't pretty when the pretty leaves you with no place to go.
>>
>>
>>
>>
>>
>>>From: "Neo" <[EMAIL PROTECTED]>
>>>Reply-To: Gamers Discussion list <[email protected]>
>>>To: "Gamers Discussion list" <[email protected]>
>>>Subject: [Audyssey] Monty impressions
>>>Date: Sat, 1 Jul 2006 12:06:04 +0200
>>>
>>>HI Tom and all,
>>>I really love the alpha. To tell the truth, I really didn'T expect such a
>>>stable, fast and intense game over the original Alchemy version. The only
>>>little problem I have is the falling off ladders and things I think
>>>someone
>>>else has already mentioned before. If I jump on a ladder and then do a
>>>single bad move, Angela just falls off and dies. Did you mean it to
>>>happen?
>>>If yes, then it's gonna be pretty hard for a beginner to get used to it.
>>>Also, I've noticed that if I do sort of a combined jump, for example jump
>>>up and right immediately, she falls of an invisible something right after
>>>and dies too. :-)
>>>I think one of the hurt sounds is a bit too much, maybe you shall remove
>>>it
>>>or play it just rarely, when a really serious wound is caused. I'm sure
>>>you
>>>know which one I mean. :-)
>>>But otherwise you'Ve done brilliant job!
>>>Looking forward to the rest of the game. :-)
>>>Thanks,
>>>Lukas
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>>>any subscription changes via the web.
>>
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