Hi

  I too have noticed the sounds when you aren't able to get them due to a 
wall in the way.  Also I discovered by some experimenting that the U key 
pauses?  Seems to be working great and loads of fun!

Ron

----- Original Message ----- 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 08, 2006 12:08 PM
Subject: Re: [Audyssey] Montezuma's Revenge patch released.


Patch works great, but I've noticed two things. First, it doesn't appear the
sound issue with monsters is completely fixed. Monsters are still striking
when they should still be a few feet away. Second, I've noticed that you can
hear through walls. Or at least, I think that's what the problem is. After
the first warp for instance, you can hear a gem on your left. If you go that
direction, however, you'll run into a wall. This isn't the only example, but
it's the most obvious and easy to find. Hope that helps.
Sincerely,
Brandon
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 08, 2006 11:55 AM
Subject: Re: [Audyssey] Montezuma's Revenge patch released.


> Hi.
> Glad to hear that. I spent almost two weeks on and off on that patch,
> and I am glad to know so far it is working fairly well now.
>
>
> tim kilgore wrote:
>> The patch is doing great.  However, I have to get used to t the  jumping.
>> It's a little different then jumping in superlyam.
>>
>> tim Kilgore
>>
>>
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>
>
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