Hi, Lucas. Yeah, I do remember being able to hear it in the alchemy version as well. There is some logical reasons why that happened. In the alchemy version the game was a 50 by 50 map, and since everything was squished together sounds that would have been far away were actually quite close together. In my version I doubled the map to 100 by 100 giving the temples more size, and more room to play with. As a result sound effects have much more spacing between them, and the end of the rope is instead of 4 feet away is now 10 or more away.
Neo wrote: > Yeah, I see. It's pretty realistic and logical. I was just asking cause it > was possible to hear the rope at this middle position in the previous > releases. O.k. then. > Thanks, > Lukas > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
