Hi Tom,
Working on my harry potter game is giving me a whole library of functions to 
do things.
It may be soon that I will be able to turn out Windows versions of many of 
my DOS games quickly.
It only took me 4 days to do Super Dog's bone hunt since it was based on the 
Quidddich level of Sarah, and I was able to use the Crystal voice files that 
I was removing from Sarah too.
With the GMA game engine now able to use SAPI text, like in the Lone Wolf 
game, this would make game development even faster.
So I am holding off releasing my DOS games as freeware  until I try to 
convert a few first.
smiles,
Phil

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, July 25, 2006 1:16 PM
Subject: Re: [Audyssey] old games


> Hi, Phil.
> How about releasing your dos games as freeware or as shareware? There
> are still computers out there able of playing the old dos games.
> For example, I still have my old laptop I used in college which was made
> in the late 90's. It has Windows 98 on it, is a p166, and the only
> reason I keep that latptop around is to play allot of my old Win 95 and
> Win 98 games that no longer run in Windows XP.
> Another type of system you may not be aware of is the hard core people
> who use Linux can run many dos games via dos emulation. It is a pain,
> but playing old dos games in Linux is possible.
> I do understand your desire to take them off the market, stop supporting
> them, and move to Windows. However, if you released them as freeware
> without support I think some folks would still get a kick out of them. I
> always like demo of Red Dragon Kickboxing, Panzers in North Africa were
> ok, and some of those dos games would be alright for some folks.
>
>
> Phil Vlasak wrote:
>> Hi Ari,
>> Our DOS games went the way of DOS itself.
>> I may get one request a year for someone wanting an old DOS game of ours.
>> The trouble is that it takes a lot of computer knowledge to play them on
>> today's computers and it would take more effort than it is worth to keep
>> supporting them.
>> With the capabilities of Window and DirectX, new windows versions of 
>> those
>> old games would be much better.
>> But I don't have the time to convert all of them.
>> I hope to do some in the next few years.
>> Phil
>>
>
>
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