Hi Gary. Personally I think the tournament should be for anyone, not restricted to members of FTP. I haven't got any reason to sign up for it simply because I don't have a microphone and don't have the money for one right now. I don't have the time for voice chatting with school starting again next week and all the e-mail lists I'm on, but a tournament sounds like it would be interesting. But my vote is to have an open tournament.
MissWings At 11:42 AM 8/22/2006, Gary Whittington wrote: >Free games ain't going to have computer being smart as Oppenheimer. > >Now, I again, will throw down the Gonelet and to find out how many want to >put their purple money where there mouth is. > >I would be happy to help start a Monopoly Tournament for the blind. As many >know that I run many pools and so I do have the software toput up a web page >showing either brackets or most likey a standings format will be used. > >How long the tournament would last would depend on the number of members in >the tournament. > >Like they do on For-the-Pople.com have Golf tourneys on a regular bases with >Jim's game why not Monopoly. > >The last time I had offer this idea, was a system where there would been a >small Fee to play in the tournament of five bucks that way the winner of the >tournament could be awarded something afterward. Since the tournament could >been as long as the football season, I thought it would only been right. >Now taking the bull by the horn again, since now there has been talk about >how good one is beating up a simple bot in a game, lets get down to >business.. > >For those who wants braging rights. Where is what I will do. >Instead of having an open tournament that could last for months, but a close >tournament. Members will have to belong to FTP and only four players may be >pick from this list. I will then will may it know to the Talk list on the >FTP email group where aother four players will be choosen by me. > >The 8 members and myself will have a meeting on FTP to hammer out detail on >the rules. During this metting those who wish to join the tournament will >be able to sign up. >With nobodie needing to pay any sort of fee to play, but a reasonable number >of players > >But first is first, and I need feedback on having a tournament. And Again I >will start with this email list to test the waters. If I get a good enough >response on who would want to participate then I will move to the next steps >in the process in forming a league of members. > >Lets create a new thread and have it called: >"Lets do it" >In the thread just put in the phrase >"Consider me as a member" > >If the thread starts I would like to see it go for a week. I then will ask >it to be closed out after that amount of time. Then I will let the list >know of my decision if there is enough interest where I would consider >giving up some of my time and resources to produce a MOnopoly tournamet > >Gary aka Crash >----- Original Message ----- >From: "Jim Kitchen" <[EMAIL PROTECTED]> >To: "Thomas Ward" <Gamers@audyssey.org> >Sent: Tuesday, August 22, 2006 4:17 AM >Subject: Re: [Audyssey] Jim's Monopoly. > > > > Hi Thomas, > > > > Thank you for your suggestions, but as I said and you suggested, I think > > that you would be better off writing your own Monopoly game since you have > > a better head for business and writing artificial intelligence. > > > > BFN > > > > ----- Original Message ----- > > Hi Jim, > > Your Monopoly game has promise, but I think a few small corrections in > > the way the computer does business would go a long way to improving the > > game play. > > For example, when I play and I start getting low on cash I stop buying > > property and houses until I build up a bit of a reserve. That way I > > don't go to much in to debt by morgadging all my properties. > > However, the computer AI player will land on an expensive property, have > > limitted funds, and instead of trying to buy it later buys right then, > > and morgadges several properties to obtain the property. That is a very > > risky move, and can be a suicidal act in the end if the computer player > > doesn't know how to recover from that kind of move properly. Which it > > usually doesn't, and continues to lose money rather than continue > > picking up income. > > Here is a clear example of a mistake the computer player makes. It > > usually tries to unmorgadge the most expensive properties, and start > > building there first. Good if you have the funds to do it, but bad if > > you have limited funds. > > Well, in my last game the computer player had all the green properties, > > red, and light blue. All of them were morgadged and the computer just > > went around go. It unmorgadged a green property. However, a more > > financially sound investment might have been to unmorgadge the light > > blue, and then build a few houses on it in time so that there would be > > some income coming in besides the $14, and so on from the empty > > properties. > > The income from the light blue properties could have been used to pull > > say the red out of debt, and once started building on that the player > > could have started in too the green. > > What I am saying in monopoly as in real life building a monopoly takes > > starting from the least expensive investments and as you increase > > investments, build upwards until u reach the final goal. > > > > > > > > > > Jim > > > > I will always cherish the initial misconceptions I had about you. > > > > [EMAIL PROTECTED] > > http://www.kitchensinc.net > > 1-440-286-6920 > > Chardon Ohio > > _______________________________________________ > > Gamers mailing list .. Gamers@audyssey.org > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.405 / Virus Database: 268.11.5/425 - Release Date: 8/22/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.405 / Virus Database: 268.11.5/425 - Release Date: 8/22/2006 _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.