Hi Well since there is no real online software Monopoly game that can be played head to head over the net, the best thing is to have it on a voice chat room setting. That way others can hear what is happening and can talk during game play.
Have a nice day. Gary. ----- Original Message ----- From: "MissWings" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]>; "Gamers Discussion list" <[email protected]> Sent: Tuesday, August 22, 2006 2:30 PM Subject: Re: [Audyssey] Jim's Monopoly. > Hi Gary. > > Personally I think the tournament should be for anyone, not restricted to > members of FTP. I haven't got any reason to sign up for it simply because > I don't have a microphone and don't have the money for one right now. I > don't have the time for voice chatting with school starting again next > week > and all the e-mail lists I'm on, but a tournament sounds like it would be > interesting. But my vote is to have an open tournament. > > MissWings > > > At 11:42 AM 8/22/2006, Gary Whittington wrote: > >>Free games ain't going to have computer being smart as Oppenheimer. >> >>Now, I again, will throw down the Gonelet and to find out how many want to >>put their purple money where there mouth is. >> >>I would be happy to help start a Monopoly Tournament for the blind. As >>many >>know that I run many pools and so I do have the software toput up a web >>page >>showing either brackets or most likey a standings format will be used. >> >>How long the tournament would last would depend on the number of members >>in >>the tournament. >> >>Like they do on For-the-Pople.com have Golf tourneys on a regular bases >>with >>Jim's game why not Monopoly. >> >>The last time I had offer this idea, was a system where there would been a >>small Fee to play in the tournament of five bucks that way the winner of >>the >>tournament could be awarded something afterward. Since the tournament >>could >>been as long as the football season, I thought it would only been right. >>Now taking the bull by the horn again, since now there has been talk about >>how good one is beating up a simple bot in a game, lets get down to >>business.. >> >>For those who wants braging rights. Where is what I will do. >>Instead of having an open tournament that could last for months, but a >>close >>tournament. Members will have to belong to FTP and only four players may >>be >>pick from this list. I will then will may it know to the Talk list on the >>FTP email group where aother four players will be choosen by me. >> >>The 8 members and myself will have a meeting on FTP to hammer out detail >>on >>the rules. During this metting those who wish to join the tournament will >>be able to sign up. >>With nobodie needing to pay any sort of fee to play, but a reasonable >>number >>of players >> >>But first is first, and I need feedback on having a tournament. And Again >>I >>will start with this email list to test the waters. If I get a good >>enough >>response on who would want to participate then I will move to the next >>steps >>in the process in forming a league of members. >> >>Lets create a new thread and have it called: >>"Lets do it" >>In the thread just put in the phrase >>"Consider me as a member" >> >>If the thread starts I would like to see it go for a week. I then will >>ask >>it to be closed out after that amount of time. Then I will let the list >>know of my decision if there is enough interest where I would consider >>giving up some of my time and resources to produce a MOnopoly tournamet >> >>Gary aka Crash >>----- Original Message ----- >>From: "Jim Kitchen" <[EMAIL PROTECTED]> >>To: "Thomas Ward" <[email protected]> >>Sent: Tuesday, August 22, 2006 4:17 AM >>Subject: Re: [Audyssey] Jim's Monopoly. >> >> >> > Hi Thomas, >> > >> > Thank you for your suggestions, but as I said and you suggested, I >> > think >> > that you would be better off writing your own Monopoly game since you >> > have >> > a better head for business and writing artificial intelligence. >> > >> > BFN >> > >> > ----- Original Message ----- >> > Hi Jim, >> > Your Monopoly game has promise, but I think a few small corrections in >> > the way the computer does business would go a long way to improving the >> > game play. >> > For example, when I play and I start getting low on cash I stop buying >> > property and houses until I build up a bit of a reserve. That way I >> > don't go to much in to debt by morgadging all my properties. >> > However, the computer AI player will land on an expensive property, >> > have >> > limitted funds, and instead of trying to buy it later buys right then, >> > and morgadges several properties to obtain the property. That is a very >> > risky move, and can be a suicidal act in the end if the computer player >> > doesn't know how to recover from that kind of move properly. Which it >> > usually doesn't, and continues to lose money rather than continue >> > picking up income. >> > Here is a clear example of a mistake the computer player makes. It >> > usually tries to unmorgadge the most expensive properties, and start >> > building there first. Good if you have the funds to do it, but bad if >> > you have limited funds. >> > Well, in my last game the computer player had all the green properties, >> > red, and light blue. All of them were morgadged and the computer just >> > went around go. It unmorgadged a green property. However, a more >> > financially sound investment might have been to unmorgadge the light >> > blue, and then build a few houses on it in time so that there would be >> > some income coming in besides the $14, and so on from the empty >> > properties. >> > The income from the light blue properties could have been used to pull >> > say the red out of debt, and once started building on that the player >> > could have started in too the green. >> > What I am saying in monopoly as in real life building a monopoly takes >> > starting from the least expensive investments and as you increase >> > investments, build upwards until u reach the final goal. >> > >> > >> > >> > >> > Jim >> > >> > I will always cherish the initial misconceptions I had about you. >> > >> > [EMAIL PROTECTED] >> > http://www.kitchensinc.net >> > 1-440-286-6920 >> > Chardon Ohio >> > _______________________________________________ >> > Gamers mailing list .. [email protected] >> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> > visit >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> > any subscription changes via the web. >> >> >>_______________________________________________ >>Gamers mailing list .. [email protected] >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. >> >> >> >> >>-- >>No virus found in this incoming message. >>Checked by AVG Free Edition. >>Version: 7.1.405 / Virus Database: 268.11.5/425 - Release Date: 8/22/2006 > > > -- > No virus found in this outgoing message. > Checked by AVG Free Edition. > Version: 7.1.405 / Virus Database: 268.11.5/425 - Release Date: 8/22/2006 > > > > _______________________________________________ > Gamers mailing list .. 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