Well said Thomas. Then after you complete the Caves of Westwold, you unlock 
the three-part adventure entitled The Giants. also, if you visit the 
Stoneback Tavern after completing the Westwold adventure you'll meet a guy 
who'll hire you for another adventure. He'll pay you a starting fee of 
twelve Adventurer Tokens, a rare currency only accepted at one place, and 
then if you clik the Adventures for this Location link again, you'll see 
another adventure, A Little Matter About an Orb. I'll warn you though that 
neither this adventure nor the Giants adventures should be attempted until 
you boost your Melee Rating a good deal. Ideally if you can get it into the 
seventies you'll be Ok, especially if you hope to actually kill yourself a 
couple giants. Of course a good amount of Nevernal Energy and a high-level 
combat power like Destruction or Elementalism will help you out a lot, not 
to mention a few Blessings of Protection. Just keep in mind that most of 
these adventures and all future ones are only available to guild members. 
There's a lot available in the free version, but the amount of content you 
get for the mere twenty bucks a year is incredible. If you haven't already 
subscribed I urge you to do so. It's well worth it.



It ain't pretty when the pretty leaves you with no place to go.





>From: Thomas Ward <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list <[email protected]>
>To: Gamers Discussion list <[email protected]>
>Subject: Re: [Audyssey] Sryth question
>Date: Sun, 10 Sep 2006 19:15:43 -0400
>
>Hi Allan,
>There are two types of adventures for an area. There are Guild Member
>and free adventures. The Guild member adventures are different
>adventures that can only played by Guild Members. The free adventures
>can be played by everyone.
>As to your second question not all of the adventures can be discovered
>by simply playing the game in an area. Once you have completed all the
>miner adventures in an area, for example helping the preast a the
>church, you can then look at what other adventures are available for
>that area. These tend to be major adventures which are much more
>dificult to complete.
>Here is an example of how you might play Hawklor.
>You start out with the miner adventures of helping the priest at the
>church rescue his friends. You then get hired to guard the salesman. You
>then win the flask in the Stoneback In or whatever it is called.
>After that let's assume you have completed all the miner adventures for
>that area. Now, you are ready to take on the major adventure for that
>area. During your miner adventures you probably heard about the Goblin
>army forming at the Caves at Westwold. By going to other adventures for
>this area while in Hawkllor you can then take on the Goblin's of
>Westwold, kill Blalak, and win the first major adventure for the area.
>  Of course, you don't have to do this stuff in any real order. For
>example, at first I traveled around and did several miner adventures in
>all the towns got my skills up, and then started in to the major 
>adventures.
>Hth.
>
>
>
>Allen wrote:
> > Hi, listers,
> >
> > With the adventures available in each town only available to 
>adventurers'
> > guild people, are these extra adventures or the same adventures you can 
>play
> > in the town if the right cconditions are met to activate one of these
> > adventures?  I am asking because in one of the towns it seems that I 
>have
> > done all that can be done there but when I selected the link, 
>"Adventures
> > for this location" I found 2 or 3 new adventures but I wasn't sure if I
> > could quickly play them or if it is more fun or necessary to figure out 
>how
> > to find these adventures on my own.
> >
> > Thanks
> >
> >
> > Allen
> > Formerly the MaynFrame
> > New email:  [EMAIL PROTECTED]
> > Web Site:  www.fantasystorm.net
> >
> >
> >
> >
>
>
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