Hi David, That sounds like a logical layout for a full 3D environment. However, if you go 3D that completely adds a new relm of complexity to the game. If we are talking Star trek though 3D would probably be lost on the game since technically starships don't make sounds unless they are firing, going to warp, etc... Finding them could be a pain with no sound cues. Although, since space is truly 3D that would make an interesting game and galaxies could be layered on top of each other as well as side by side.
David Taylor wrote: > pgup and pgdn could control ascent/decent, up and down speed, left and right > turning, using ctrl and shift for different variations. > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
