I would like to see a way to have a maze map. (if there are any mazes in this game). I really stink at mazes.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 3:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] More STFC thoghts. Hi Allan, Hmmm... interesting idea. So some missions might have time limits on them. Kind of like GTC sector 3 if you don't hit the train fast enough game over. In this case if you don't find ship x, base x, in a specified amount of time you might be able to go on to the next mission, but you esentually failed the last asignment. Allan Thompson wrote: > LOL, Ok, I admit that losing a mission will probably end up with your ship > being regulated to an existence as sub atomic particles... > But lets take the first part of that mission, going in with sensors trying > to find it. Give it a time limit, and you are in a race for time to find it. > If It isn't found, you might lose the mission, but the war continues with > the dominion haveing a strong hold in that area effecting the next push from > the enemy. > I am basing this example on a old playstation game called Colony wars and > each mission affected the overall progress of the war, which was kind of > cool. However chances are the player will just get zapped so it isn't that > important, just a thought. > The truth will set you free... > Jesus of Nazareth 33 AD > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
