Hi Tom, Under no circumstances was the game I mentioned one iota easier because it involved more than one ship against impossible odds. The game was as challenging as any other game out there. Getting a resupply is not a sign of weakness, or lack of challenge, but rather it is a sign of good supply routes and excellent strategy, smile. Of course it is your game and you will do what you please, but I just remembered that game during the resupply conversation and thought it was an interesting idea, not to mention a possible option for larger squadron and fleet missions.
The truth will set you free... Jesus of Nazareth 33 AD ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, September 24, 2006 4:51 AM Subject: Re: [Audyssey] Updated draft of ships. > Hi Allan, > It is a good concept/idea, but no promises from me. I have kind of > figured out how I am going to write the game, and I like challenges. One > way of making a game extremely challenging is by not providing backup. > In short you are on your own, no backup, no resupplies, and that is all > you have to complete the mission. > Perhaps in some of the later missions I will include some backup ships, > but as of missions 1 through 3 which I am working on now there are none. > Smile. > > Allan Thompson wrote: >> Hi Guys, >> I don't know if anyone else had played this game, but I had played a >> space >> sim called descent: freespace. >> You played a spacefighter pilot assigned with a carrier, and you had to >> defend against an incoming alien race. Each mission gave a briefing, and >> you >> then choose ship to take, which ranged from bombers, fighters, and >> others, >> and you also choose weapon loadout for each mission had diffrent >> parameters >> for success. As the player, you had a list of menu options which >> consisted >> of running one or more squadrons under your command. >> the options consisted of things like: attack who you are targeted on, >> attack >> at will, attack weakest ship, attack ship attacvking you, retreat, and >> some >> others. >> The point I was getting to was the resupply ship. In the middle of a >> mission, you could request for resupply. This was always an interesting >> time. You generally wanted to call it between waves of enemies, during a >> lull, and sometimes you just needed to resupply to get to the next part >> of >> the same mission. It would take a certain amount of time to get to you, >> depending on how far away from base or the carrier you were, and when it >> showed up, the player had to come to a full stop and let the resupply >> attach and transfer fuel and weapons and even fix some minor damage. >> Sometimes this ship would get destroyed in combat if you got attacked >> unexpectedly and a new resupply ship usually wasn't available after that >> event. >> I guess the point I am trying to say is that a resupply ship in the >> middle >> of a mission wouldn't be to hard to imagine, especially in an example >> like >> this: >> You are defending an important corridor of space, when you detect the >> oncoming advance of an enemy fleet. You call for back up, and offensive >> ships are coming, but all you got is a starbase and a supply ship to keep >> you supplied until cavalry comes. >> To resupply, you might have to come to a full stop and tractor the >> resupply >> ship, and start transporting goods over. One might have to drop shields >> as >> well to do this. >> Once resupplied, the battle could continue, that is, if the player >> managed >> to create a lull and resupply before the next wave of the enemy. >> How does this sound? >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
