Ok, many questions.

Shaun, Tom has described it correctly as have I in subsequent 
posts.  This is basically an Excel mathematical simulation of flight, 
allowing for different aircraft with different power and control 
characteristics..  You have control over 4 control values, which you 
manually enter into the cells of a worksheet which has the 
mathematical formulae on it.  See my description to Phil on the long 
narrative thread.

Ken.  I don't know of other excel-based games, but that's my 
ignorance rather than the likelihood that they don't exist.

There are a number of issues that would make it complex to make a 
sound-based flight sim, but at least these worksheets provide the 
aerodynamic basis for such a game.  The modeling isn't perfect, (the 
designer includes notes on simplifying assumptions he made) but it's 
pretty darned good, at least as good as the modeling in current 
table-top air combat games.

Thomas, I will include you on the list of folk to send the stuff to.

I'd really love to run (and participate in) a 6V6 brawl over Germany, 
or perhaps even an Eastern front game, Yaks vs Fokke-Wulfes with each 
aircraft being flown by one of you.

        Christopher Bartlett



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