Ok, many questions.
Shaun, Tom has described it correctly as have I in subsequent
posts. This is basically an Excel mathematical simulation of flight,
allowing for different aircraft with different power and control
characteristics.. You have control over 4 control values, which you
manually enter into the cells of a worksheet which has the
mathematical formulae on it. See my description to Phil on the long
narrative thread.
Ken. I don't know of other excel-based games, but that's my
ignorance rather than the likelihood that they don't exist.
There are a number of issues that would make it complex to make a
sound-based flight sim, but at least these worksheets provide the
aerodynamic basis for such a game. The modeling isn't perfect, (the
designer includes notes on simplifying assumptions he made) but it's
pretty darned good, at least as good as the modeling in current
table-top air combat games.
Thomas, I will include you on the list of folk to send the stuff to.
I'd really love to run (and participate in) a 6V6 brawl over Germany,
or perhaps even an Eastern front game, Yaks vs Fokke-Wulfes with each
aircraft being flown by one of you.
Christopher Bartlett
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