Hi Nicol,
Oh, ok. I know what you are talking about. I have seen those tv games 
around at the stores, and in terms of price they are cheaper than 
accessible games.
As to why the accessible games sound much better that is because we use 
real sounds recorded in to wav files, and play them back. In several 
console games, especially classic arcade games like you re talking 
about, the sound effects are computer generated using mathematical 
formulas and tones. Basically, allot of tones, beeps, and notes are used 
to generate sound for those games. While they don't sound at all real 
some of those sound effects over the years have become quite popular.
The sounds for Super Mario Brothers for example is all computer 
generated, but anything else just wouldn't be Mario. Packman is  another 
game where the sounds are very unique. The Packman death sounds, eating 
power pellets, and so on are cool to listen to.
You mentioned sighted people don't need sounds to play, that is true, 
but most sighted gamers do like them. I always enjoyed sounds when I 
played games even when I still had sight. I mean when you shoot, jump, 
run etc you expect some sort of sound. When a pinball hit a bumper you 
expected a ding or something.
The only time I didn't play with sounds when I took my portable games 
with me. Now, back in those days the portible games were very tall, 
looked like a arcade machine, and sat on your lap. I had Donkey Kong, 
Packman, and Asteroids. They had a switch on them to turn sound on and 
off. If I wasplaying in the back seat of the car my parents wanted the 
sound off so I wouldn't desterb them in driving. I didn't like the lack 
of sound very much even though I could play the games perfectly fine.


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