Great news!

I'm certainly looking forward to trying both games out, and I'm very glad 
that problems in final Conflict developement have been gotten around. sinse 
NExt Gen is by far my favourite Trek series, a stratogy game based on it, 
fighting enemies like The Borg and the cardassians as well as the 
traditional Trek enemies would deffinately be a good thing. Does the game 
stil use the next gen sounds? I do remember reading somewhere that it did, 
but I could well be wrong, or things might have been changed around sinse 
then.

Beware the grue!

Dark.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Wednesday, November 29, 2006 8:47 PM
Subject: [Audyssey] USA Games Holiday News.


>
>
> USA Games Entertainment
>
> Holiday News
>
> Nov. 9, 2006
>
> Introduction
>
> Greetings gamers,
> There is allot happening for USA Games customers and supporters this
> holiday season. We have a couple of releases coming up as well as a
> completely new and improved web site going up. So read on to get the 
> scoop.
>
> Star Trek Final Conflict
>
>
> At last after two years of development, testing, and many setbacks we
> are happy to announce STFC 1.0 is nearly complete and is ready for final
> release. As most of you know the code was lost for this title, but I
> managed to sort through my betas and found one stable enough to release
> to the general public. There will be a few miner bugs and snags in 1.0,
> but for the most part it is stable and ready to ship. All that really
> needs doing is finishing the users guide, rebuild the installer, and
> post it on the web site for download.
> As many of you may have heard this 1.0 final release will be released as
> free ware. There will be no charge for the full release, and among the
> changes is the full version of the game, support for DirectX 9.0C 2006,
> Microsoft .NET 2.0, and uses Innosetup for installation.
> Although, we know the release will between now and Christmas we aren't
> prepared to set a specific day and time. More information will be
> announced on the Audyssey mailing list, the USA Games mailing list, or
> our web site
> http://www.usagames.us
> when the announcement is ready to be given.
>
>
> Montezuma's Revenge
>
>
> I'm aware many of you will be interested in venturing in to temple 2.
> However, I've not been able to complete that level do to time. However,
> I do have plans to update Montezuma's Revenge with support for .NET
> Framework 2, a new manual, and other miner bug fixes, changes, and 
> updates.
> More information  will be announced as the release is nearer to
> completion of the next update.
>
> USA Games Web Site
>
> As mentioned before the USA Games web site
> http://www.usagames.us
> is undergoing a major upgrade. It is not certain when the new site is
> going to be launched, but we do intend to upgrade this month.
> Many of the new changes will include a slightly new look and feel to the
> web site. For those interested we have dropped the split frame view and
> have decided to switch to a more traditional table layout for our site
> navigation section. We feel not only is this a bit more accessible I am
> told the appearance of the site looks better by having two rows of
> organized links  along the top and bottom of each page.
> In addition we will be adding more to our download center besides our
> own games. We will have links to download the latest Ubuntu Linux
> installation disks, links for other third party software, and we will
> eventually be putting up links to other places as well.
> This is likely to be an ongoing project through December, and probably
> on in 2007. However, when done USA Games will have more content, and be
> more than just a place holder for our games and projects.
> At this point we do not plan to discuss all the changes we will be doing
> to the site, but when it is launched we will certainly let you know.
>
> Thomas Ward
> President of USA Games Entertainment
> http://www.usagames.us
>
> _______________________________________________
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