Hi Shaun,
How about we move the screen reader discussion over to the USA Games 
discussion list since it is or will be one of my products. However, 
since I have this email open here is a little blurb about it.
The screen reader right now isn't to the point I would replace Jaws or 
Window Eyes with it, but it will have some great potential down the road 
especially by the time it hits full release status. Esentually, at this 
point it supports all SAPI compliant synths such as Neospeech, MS SAPI, 
and Cepstral voices. I am hoping to support Eloquence and Dectalk, but 
that will come in it's own time. Hardware sinths and braille support 
isn't on the 1.0 roadmap.
However, unlike allot of screen readers including Window Eyes, Narrator, 
and Thunder my screen reader has the power of a scripting language. I 
have chosen a common script language for the application so to learn how 
to script the screen reader and submit custom scripts all one needs to 
do is pick up a book from a computer store learn the script language, 
and begin scripting your favorite apps.
The downsides is I don't yet have the now-how to make it do all the 
things Jaws and Window Eyes can do. For example, a talking install. I 
can not do that, and will likely ship 1.0 with InnoSetup which is simple 
for installation, but leaves a bit to be desired. Then, again my sr is 
going to be free and it is more of a hobby project rather than something 
I plan to market and sell.


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