Well I am on the email lists.
I will definately apply to test the game, this is another arcade game I know 
but its adictive and I'm going to have to buy it or test it.
I'm going to get sara when it comes out and well I have no tests really for now 
so why not.
I'm not going anyware for the summer.
At 03:17 PM 12/2/2006, michael feir wrote:
>This is a most interesting development. I was quite impressed with the sound 
>demonstration of Torent. I'm also interested in Tom's reaction to the demo. 
>He also is working on an Asteroids game as a tutorial and free game for 
>people. I very much hope both of these games galvanises the gaming community 
>and developers within it. The announcement from Surreal Horrizons gave some 
>idea of what we're in for from that quarter. Tom has hinted that he's 
>planning to add some twists to his Asteroids game as well. My question 
>therefore is for Tom. Do you use a different approach in terms of basic 
>navigation and aiming? Also, what kind of additions are you planning for 
>your free Asteroids? Alien Outback and Troopanum shows clearly that there is 
>more than one way to approach a basic classic arcade game. I assume both 
>games are going to take a while to complete.
>Michael Feir
>Creator and former Editor of Audyssey Magazine
>1996-2004
>E-mail: [EMAIL PROTECTED]
>
>
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