Well I am on the email lists. I will definately apply to test the game, this is another arcade game I know but its adictive and I'm going to have to buy it or test it. I'm going to get sara when it comes out and well I have no tests really for now so why not. I'm not going anyware for the summer. At 03:17 PM 12/2/2006, michael feir wrote: >This is a most interesting development. I was quite impressed with the sound >demonstration of Torent. I'm also interested in Tom's reaction to the demo. >He also is working on an Asteroids game as a tutorial and free game for >people. I very much hope both of these games galvanises the gaming community >and developers within it. The announcement from Surreal Horrizons gave some >idea of what we're in for from that quarter. Tom has hinted that he's >planning to add some twists to his Asteroids game as well. My question >therefore is for Tom. Do you use a different approach in terms of basic >navigation and aiming? Also, what kind of additions are you planning for >your free Asteroids? Alien Outback and Troopanum shows clearly that there is >more than one way to approach a basic classic arcade game. I assume both >games are going to take a while to complete. >Michael Feir >Creator and former Editor of Audyssey Magazine >1996-2004 >E-mail: [EMAIL PROTECTED] > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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