Ah. good. then I didn't break anything. lol. Take care all. it would be fun 
to see this done. I can find myself blowing off steam when I'm mad or had a 
hard day.
> It's not broken. It's just not finished.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> ----- Original Message -----
> From: "Sarah" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, December 23, 2006 3:18 PM
> Subject: Re: [Audyssey] danger city
>
>
>> it stops at level 2 act one, I think. its after the car seen. it is
>> broken?
>> take care and happy  holidays.
>> SA&G
>>> I don't understand how to jump, kick, etc... I know hitting the
>>> spacebar does something but outside of that what?
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson
>>> Sent: Saturday, December 23, 2006 2:50 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] danger city
>>>
>>> Apparently he's not all that impressed with the game. I can sorta
>>> see what he means but I do believe the game had potential. My
>>> problem is that there doesn't appear to be a manual. Act three also
>>> is giving me major headaches since it seems to consist entirely of
>>> mines.
>>> It ain't pretty when the pretty leaves you with no place to go.
>>> J.D. Fortune, Pretty Vegas
>>> ----- Original Message -----
>>> From: "x-sight interactive" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Saturday, December 23, 2006 1:17 PM
>>> Subject: Re: [Audyssey] danger city
>>>
>>>
>>>> what's that all about
>>>>
>>>> regards
>>>>
>>>> damien
>>>>
>>>> ----- Original Message -----
>>>> From: "shaun everiss" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>; "'Gamers
>>>> Discussion list'" <gamers@audyssey.org>
>>>> Sent: Saturday, December 23, 2006 7:53 PM
>>>> Subject: Re: [Audyssey] danger city
>>>>
>>>>
>>>>> its really not much.
>>>>> lets see, punch, punch, kick, kick, get pipe hit with pipe, repair
>>>>> pipe,
>>>> eat chicken, jump mine, jump mine, walk through door and finnish.
>>>>> Oh and run away from a bomb or so, and if you get real stuck push
>>>>> control to get armed support. I mean if this game was finnished it
>>>>> would be somewhat deceant, however in
>>>> its present state its just like selfdestruct, a pile of shoot.
>>>>> Its really not that great,
>>>>> The only more stupid game than that is the stupid game by orio.
>>>>> At 03:37 AM 12/24/2006, Michael Maslo wrote:
>>>>> >I would really love to try danger city out.
>>>>> >
>>>>> >-----Original Message-----
>>>>> >From: [EMAIL PROTECTED]
>>>>> >[mailto:[EMAIL PROTECTED] On
>>>>> >Behalf Of x-sight interactive
>>>>> >Sent: Friday, December 22, 2006 11:19 PM
>>>>> >To: Gamers Discussion list
>>>>> >Subject: Re: [Audyssey] danger city
>>>>> >
>>>>> >jason is reachable via skype and msn, and i would still ask him
>>>>> >permission to release those games. those games are his. i asked
>>>>> >his permission to release the self destruct source code, he
>>>>> >approved. i don't know what his
>>>>> >thoughts are on releasing danger city, he wasn't very happy when
>>>>> >more people got the beta ...
>>>>> >
>>>>> >regards,
>>>>> >
>>>>> >damien
>>>>> >
>>>>> >
>>>>> >
>>>>> >
>>>>> >----- Original Message -----
>>>>> >From: "Robin Kipp" <[EMAIL PROTECTED]>
>>>>> >To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>>>> >Sent: Friday, December 22, 2006 9:50 PM
>>>>> >Subject: Re: [Audyssey] danger city
>>>>> >
>>>>> >
>>>>> >> Hi Damien,
>>>>> >> Jason isn't reachable via E-Mail anymore, the game is
>>>>> >> abandoned, the company doesn't exist anymore, many people want
>>>>> >> the games, so I just offer them to download them there. Are
>>>>> >> that enough reasons?
>>>>> >> Robin.
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >> _______________________________________________
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>>>>> >>
>>>>> >>
>>>>> >
>>>>> >
>>>>> >
>>>>> >_______________________________________________
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>>>>
>>>>
>>>>
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