As long as the original dev don't mind. It'd be nice to actually see this 
game come to completion.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "x-sight interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, December 23, 2006 2:41 PM
Subject: Re: [Audyssey] danger city


> there was a manual with the installer. if any yall guys want me to have a
> look at the source code see what i can do with it just tell me. i can tell
> you're not impressed, but as i have something to work with, it should be
> pretty simple for me to get things working on it again.
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message -----
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, December 23, 2006 8:50 PM
> Subject: Re: [Audyssey] danger city
>
>
>> Apparently he's not all that impressed with the game. I can sorta see 
>> what
>> he means but I do believe the game had potential. My problem is that 
>> there
>> doesn't appear to be a manual. Act three also is giving me major 
>> headaches
>> since it seems to consist entirely of mines.
>> It ain't pretty when the pretty leaves you with no place to go.
>> J.D. Fortune, Pretty Vegas
>> ----- Original Message -----
>> From: "x-sight interactive" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, December 23, 2006 1:17 PM
>> Subject: Re: [Audyssey] danger city
>>
>>
>> > what's that all about
>> >
>> > regards
>> >
>> > damien
>> >
>> > ----- Original Message -----
>> > From: "shaun everiss" <[EMAIL PROTECTED]>
>> > To: "Gamers Discussion list" <gamers@audyssey.org>; "'Gamers Discussion
>> > list'" <gamers@audyssey.org>
>> > Sent: Saturday, December 23, 2006 7:53 PM
>> > Subject: Re: [Audyssey] danger city
>> >
>> >
>> >> its really not much.
>> >> lets see, punch, punch, kick, kick, get pipe hit with pipe, repair
> pipe,
>> > eat chicken, jump mine, jump mine, walk through door and finnish.
>> >> Oh and run away from a bomb or so, and if you get real stuck push
> control
>> > to get armed support.
>> >> I mean if this game was finnished it would be somewhat deceant, 
>> >> however
>> >> in
>> > its present state its just like selfdestruct, a pile of shoot.
>> >> Its really not that great,
>> >> The only more stupid game than that is the stupid game by orio.
>> >> At 03:37 AM 12/24/2006, Michael Maslo wrote:
>> >> >I would really love to try danger city out.
>> >> >
>> >> >-----Original Message-----
>> >> >From: [EMAIL PROTECTED] 
>> >> >[mailto:[EMAIL PROTECTED]
>> >> >On
>> >> >Behalf Of x-sight interactive
>> >> >Sent: Friday, December 22, 2006 11:19 PM
>> >> >To: Gamers Discussion list
>> >> >Subject: Re: [Audyssey] danger city
>> >> >
>> >> >jason is reachable via skype and msn, and i would still ask him
>> > permission
>> >> >to release those games. those games are his. i asked his permission 
>> >> >to
>> >> >release the self destruct source code, he approved. i don't know what
>> >> >his
>> >> >thoughts are on releasing danger city, he wasn't very happy when more
>> > people
>> >> >got the beta ...
>> >> >
>> >> >regards,
>> >> >
>> >> >damien
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >----- Original Message -----
>> >> >From: "Robin Kipp" <[EMAIL PROTECTED]>
>> >> >To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> >> >Sent: Friday, December 22, 2006 9:50 PM
>> >> >Subject: Re: [Audyssey] danger city
>> >> >
>> >> >
>> >> >> Hi Damien,
>> >> >> Jason isn't reachable via E-Mail anymore, the game is abandoned, 
>> >> >> the
>> >> >> company doesn't exist anymore, many people want the games, so I 
>> >> >> just
>> >> >> offer them to download them there. Are that enough reasons?
>> >> >> Robin.
>> >> >>
>> >> >>
>> >> >>
>> >> >> _______________________________________________
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>> >> >>
>> >> >
>> >> >
>> >> >
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