Dakotah, If and when I start developing it, I'll be sure to let you know and I'd be glad to teach you to build/code if you'd like.
On 4/14/13, Dakotah Rickard <[email protected]> wrote: > If you are serious about this, please let me know. My wife, who is not > subscribed to this list, and myself are beginners in the world of MOO > coding, and participating or watching a MOO being build from the > ground up would be a wonderful experience. > > We have thought about making a moo for years, but we never have. If > you want to hear about some of the stuff we've considered, let me > know. > > Signed: > Dakotah Rickard > > On 4/14/13, shaun everiss <[email protected]> wrote: >> I am not a moo/ mudding kind a guy. >> I am into more of the audiogame type thing like swamp. >> a full adventure world with sound simular to mist or something or >> well just an adventure. >> scifi etc. >> maybe something you could navigate with the board etc. >> obviously it would probably cost if you had sound and such but hmmm. >> >> At 12:18 AM 4/14/2013, you wrote: >>>Hello all, >>> I'd like to try and gage the level of interest in myself possibly >>>developing a moo in the not terebly distant future? I have no interest >>>in repeating what's already been done countless times before now, wich >>>is why I am posting this. If there is some interest, I'd like to see >>>if we can't throw some ideas around. Bare in mind that I am busy with >>>college and am also taking programming classes in a couple of other >>>languages as well, so it could potentialy be a long while before >>>development really took off, but I'd love to hear what you think of >>>the idea and go from there. If you have no interest feel free to >>>disregard. like I said I do have quite a busy life outside of moo, >>>even within the world of coding. But I'd love to hear your thoughts. >>>All the best, >>>Nick >>> >>> >>>-- >>>Nick Helms >>>P.L.U.R. >>> >>>--- >>>Gamers mailing list __ [email protected] >>>If you want to leave the list, send E-mail to >>> [email protected]. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[email protected]. >>>If you have any questions or concerns regarding the management of the >>> list, >>>please send E-mail to [email protected]. >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > -- Nick Helms P.L.U.R. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
