Dakotah,
If and when I start developing it, I'll be sure to let you know and
I'd be glad to teach you to build/code if you'd like.

On 4/14/13, Dakotah Rickard <[email protected]> wrote:
> If you are serious about this, please let me know. My wife, who is not
> subscribed to this list, and myself are beginners in the world of MOO
> coding, and participating or watching a MOO being build from the
> ground up would be a wonderful experience.
>
> We have thought about making a moo for years, but we never have. If
> you want to hear about some of the stuff we've considered, let me
> know.
>
> Signed:
> Dakotah Rickard
>
> On 4/14/13, shaun everiss <[email protected]> wrote:
>> I am not a moo/ mudding kind a guy.
>> I am into more of the audiogame type thing like swamp.
>> a full adventure world with sound simular to mist or something or
>> well just an adventure.
>> scifi etc.
>> maybe something you could navigate with the board etc.
>> obviously it would probably cost if you had sound and such but hmmm.
>>
>> At 12:18 AM 4/14/2013, you wrote:
>>>Hello all,
>>>  I'd like to try and gage the level of interest in myself possibly
>>>developing a moo in the not terebly distant future? I have no interest
>>>in repeating what's already been done countless times before now, wich
>>>is why I am posting this. If there is some interest, I'd like to see
>>>if we can't throw some ideas around. Bare in mind that I am busy with
>>>college and am also taking programming classes in a couple of other
>>>languages as well, so it could potentialy be a long while before
>>>development really took off, but I'd love to hear what you think of
>>>the idea and go from there. If you have no interest feel free to
>>>disregard.  like I said I do have quite a busy life outside of moo,
>>>even within the world of coding. But I'd love to hear your thoughts.
>>>All the best,
>>>Nick
>>>
>>>
>>>--
>>>Nick Helms
>>>P.L.U.R.
>>>
>>>---
>>>Gamers mailing list __ [email protected]
>>>If you want to leave the list, send E-mail to
>>> [email protected].
>>>You can make changes or update your subscription via the web, at
>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>All messages are archived and can be searched and read at
>>>http://www.mail-archive.com/[email protected].
>>>If you have any questions or concerns regarding the management of the
>>> list,
>>>please send E-mail to [email protected].
>>
>>
>>
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to
>> [email protected].
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [email protected].
>>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>


-- 
Nick Helms
P.L.U.R.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to