Hi Dark, I personally feel that learning a fully qualified programming language is worht it's wait in gold as far as writing the highest quality of games not to mention for features etc... However, that is only as good as the developer. As you pointed out not everyone has hours to spend working on learning a programming language, and it is certainly a life long field of studdy like art, music, etc. The more you program the better you are, and you aren't anything unless you practice, practice, practice, and more practice. I often see misleading titles like Learn C++ in 21 days or learn C in 24 hours. Oh, sure it is possible you might figure out the fundimental basics, but you haven't learned anything really useful in that time other than how to creat4e functions, declare variables, construct simple classes, object,s and so on. That is one reason I am putting out some open source examples so people can opick up a basics book like that, and then read the open source and get a feel for how it all works together. With Audio Game Maker I can conceive of newby amatures picking up and producing a Space Invaders shoot-m-up in a couple of months as aposed to 6 months or a year of study in a programming language of choice.
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