Hi Dark,
I personally feel that learning a fully qualified programming language 
is worht it's wait in gold as far as writing the highest quality of 
games not to mention for features etc... However, that is only as good 
as the developer.
As you pointed out not everyone has hours to spend working on learning a 
programming language, and it is certainly a life long field of studdy 
like art, music, etc. The more you program the better you are, and you 
aren't anything unless you practice, practice, practice, and more practice.
I often see misleading titles like Learn C++ in 21 days or learn C in 24 
hours. Oh, sure it is possible you might  figure out the fundimental 
basics, but you haven't learned anything really useful in that time 
other than how to creat4e functions, declare variables, construct simple 
classes, object,s and so on.
That is one reason I am putting out some open source examples so people 
can opick up a basics book like that, and then read the open source and 
get a feel for how it all  works together.
With Audio Game Maker I can conceive of newby amatures picking up and 
producing a Space Invaders shoot-m-up in a couple of months as aposed to 
6 months or a year of study in a programming language of choice.





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