Hi Clement,

That is a valid point, but at the same time the issue here is that
audio game developers are attempting to sell to a specialized market
and piracy hurts them more than it does a company like Microsoft,
Activision, EA Games, whatever. There are all kinds of costs in
producing an audio game that insures that the game developer should
make something for his time and effort and if he doesn't that game
developer may end up spending more to make the game than he or she
gets back in sales. That's why piracy is especially bad, and why the
entitlement attitude that blind people should get something for
nothing is ultimately self-defeating.

There are a number of blind gamers that want audio game developers to
create games like those for the mainstream market, but at the same
time they don't want to pay for it. If they pirate a game or expect it
should be given to them for free then the developer isn't going to
develop games for them. So they can thank themselves for blowing it
for everyone.

Cheers!


On 4/23/13, Clement Chou <[email protected]> wrote:
> Definitely agree with all the points. But at the same time, I don't think
> it's just blind customers either. Sighted gamers or computer users are
> liable to pirate anything they think is to expensive because they are on
> fixed incomes or because they don't think something is worth the value that
>
> they have to pay.

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