Hi tom.

another crytical issue I find with piracy is actually who! gets the money.

if I buy a Cd for say ten pounds, only about a pound of that will go to the actual musicians, and that is even assuming the musicians in question earn a royalty on individual cd sales and weren't given a fixed amount by the publishers. Therefore, if you copy a Cd, the prophets you most affect are those of the distributors, promoters and publishers, not of the musicians, indeed I've heard various professional musicians say they make more sales through people copying cds from their friends and then wanting to buy the next one themselves than they do through standard adverts. Same with books, indeed even more so, you don't pay the author, but the publisher.

One reason I think people often pirate games, is that people do not realize there is! no large distribution company involved, just one or two people working themselves, since as you pointed out, activision, E games are huge coorporations with massive markup, who pay their programmers a fixed income while the prophit goes either into developing more prophit or into the pockets of the management, indeed I am told by someone who worked at one point for E games, that as programming jobs they are deeply unsatisfying since you basically get no creative leeway anymore, since all of the design is done long before the game is programmed, and the rpogrammers are basically just geach given a very menial individual task to do, (the days when someone like Inafune could design Mega man in his spare time are long gone).

Generally blind people are not treated well by coorporations (the tale of myself and trying to obtain accessible scifi books despite Uk copywrite law and the publishing industry is a long and unpleasant one), not to mention all those massive multinational chains that do much at all for access even in a small way, heck, do mcdonalds have braille menues?

I'm not condoning the actions of people who pirate games, I'm just thinking that perhaps one major motivating factor is that they do not realize that they are pirating games made by individuals, not! by massive companies.

One suggestion i have therefore would be to include in the manual of any game basically a short mini bbio about the developers, why they made the game, what they did, what they do in their spare time etc.

Yes, many people will skip this, and yes, there are likely to be some scumbags out there, but equally if a person reads a story of an actual real other person who makes games, it puts them in a much worse position morally, since then it shows them whome! they are actually pirating games from, and it is possible that people will then come back and offer the money, or perhaps pay for the next title.


Beware the Grue!

dark.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to