That happened to me when I installed more Ram into this machine I'm currently running, too. Luckily, it was a one-time deal, and FS didn't question why I needed a new license key, but you can imagine my disappointment when I found out that you can only have a certain amount of RAM on a 32 bit system.
On 4/24/13, Stephen <[email protected]> wrote: > I hate the 3 strikes rule. I had several instances where my computer > kept on giving me a delayed write failure error. I kept replacing > component after component, hard drives, CDrom, Ram etc, but the error > still kept on happening. I kept having to reactivate jaws because my > license kept being deactivated due to all the constant hardware > changes. Freedom scifi got very very iffy with me when I kept having > to ask for reset codes to stop the 40 minute demo and get my license > back again. > Eventually we tried replacing the power supply, this time it got rid > of the delayed write failure error, but again, my license got > deactivated again. > > At 07:28 AM 4/25/2013, you wrote: >>Hi Dallas, >> >>Agreed. I feel internet activation is really the best method for >>cracking down on piracy while not being too restrictive. A MySQL >>database can be set up to track how many times the software has been >>registered, and if a person buys a new PC they can un register the >>copy on their old PC before installing it on the new PC. Of course, >>there are exceptions to this such as a serious hardware failure like a >>dead motherboard, hard drive dies, etc where it might not be possible >>to un register the old system unless the games security can be setup >>to do that. Still, if a game is limited to say three unlock codes and >>he or she has one on their laptop or desktop they might think twice >>about using their remaining unlock code on a friends PC. Using >>internet activation in this case is far less restrictive than hardware >>authorizations and yet offers a high degree of security. >> >>Cheers! >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
