Where can one get a copy of this to try out? -----Original Message----- From: Gamers [mailto:[email protected]] On Behalf Of Ken The PionEar Sent: Saturday, April 27, 2013 3:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] New Version of Soundscape Explorer
I suppose I get that, but there's something to be said about walking into a sound and having it surround you. Take the band for instance. It's true that from far away you can't hear the stereo uality of it, but you definitely hear it as you walk up to the band. I wouldn't put most sounds in stereo, but there are some that, I think anyway, sound better that way. As you said though, it definitely makes sense to keep most files as mono files. So I've added a built-in function to the game that allows you to play stereo files in 3d. I simply created a LeftSound and RightSound, and start playback simultaneously. This is different than the last version, which simply had two bands. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at [email protected] . Crazy Ken ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, April 27, 2013 2:42 AM Subject: Re: [Audyssey] New Version of Soundscape Explorer > Hi Ken, > > Actually, this has nothing to do with Microsoft specifically. All the > 3d libraries out there be it OpenAL, FMOD Ex, Bass, etc use mono > sound samples for virtual 3d audio. There are technical reasons why > they use mono instead of stereo for virtual 3d audio, but I don't > recall off hand what they were specifically. However, what it comes > down to is it takes up less memory and CPU power to position mono > sounds than stereo sounds, and you don't need a stereo sound if you > are not going to play it back in stereo anyway. > > For instance, when you play a stereo sound you have two channels left > and right. This is fine if you intend to play both channels at the > same time. However, if you are positioning a sound in 3d only the left > or right channel can be heard at a time negating the need for both > channels. You are just wasting CPU power and ram on an extra channel > and a much larger file that isn't being used to begin with. Make > sense? > > Cheers! > > On 4/27/13, Ken The PionEar <[email protected]> wrote: >> I find myself wondering what wise guy at Microsoft thought that you >> shouldn't be able to play stereo files in a 3d buffer. While it's >> true that >> >> if the sound is off to the left or right, the stereo effect isn't >> noticeable, when you're in front of the object it certainly is. >> That's why there are two bands in my soundscape explorer. OK, back to >> coding... >> >> >> --- >> Gamers mailing list __ [email protected] If you want to leave the >> list, send E-mail to [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] If you want to leave the > list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
