I completely agree. Please try to take a step back and look at this
situation with a bit more objectivity. I don't think that 24 hours is
necessarily a reasonable time frame, although with automated systems
such as Draconus uses, I can see why someone would consider 24 hours
to be enough. However, if you have to generate your codes manually, I
would say a week or less is reasonable. Any more than that, and I
think you start to gain a bad reputation, whether it's deserved or
not. I, personally, don't like spending my money and seeing it hanging
in limbo so to speak. I don't think that waiting for months for a key
is really acceptable.
Having said that, when I purchased Super Egg Hunt Plus, I had my key
within a day, so I'm not complaining. However, a friend of mine asked
for a replacement key for Judgment Day several months ago, and hasn't
heard a response. I feel that some of the frustration being expressed
here is reasonable, both on the side of the people who haven't
received registration keys, and on Liam's side as well.
I don't know the extent of Liam's job, but surely he could designate a
certain time, maybe once a week, to go through emails and respond
accordingly. By keeping to a schedule, both he and those who buy his
games should be happy. Of course, unforeseen circumstances might still
arise, and if that happens, people will just have to show a little
patience.
People being so frustrated that they want to register formal
complaints with Paypal should be a serious wake-up call, however. It
would be for me, at least. Something is wrong there, and, as I said, I
see validity to both sides of this.

On 6/23/13, Ryan Strunk <[email protected]> wrote:
> Slow your roll, Charles. We obviously have different interpretations of his
> second point, but I would guess, given the nature of his entire post, that
> he isn't advocating piracy. Rather he's saying that, given people's natural
> tendency toward impatience--misguided or not--if they don't get what they
> want, they will turn to piracy. The solution to that is to get your codes
> out quicker.
> Deep breaths, my man.
>
> -----Original Message-----
> From: Gamers [mailto:[email protected]] On Behalf Of Charles
> Rivard
> Sent: Sunday, June 23, 2013 12:47 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] what will it take for this community to learn?
>
> Your comments, followed by my responses:
> Comment:
>  If one doesn't get the key in 24 hours, then the developer should be
> blamed.
> Response:  So, if I were to purchase something on Saturday evening, the
> developer is to get my registration key to me by Sunday evening?  If more
> people felt this way, there goes a developer's weekend with family, and
> they
> get no time off, all due to gamer's total lack of understanding and
> patience!  This attitude is exactly what I was talking about in my original
> post on this thread, and there! is! no! excuse! for! it! being!
> tolerated!!!
>
> You say:   If I want money for my product, I have to check orders at least
> once in a day, otherwise I lose my clients and, yes, get them to opt for
> the
> cracked product rather than buying from another developer as they get
> frustrated quite like the developers do about the complaints.
> my response:  If your clients behave that way, then I strongly suggest that
> you get other clients.  And to make matters worse, you? condone? piracy??
> If I had anything to say about this list, and keep in mind that this is my
> personal opinion, you would be banned from this list, and I would do
> something about your advertising of the fact that you have no problem in
> having a hand in piracy for the simple fact that your clients are
> impatient.
>
> Suggesting to your clients that they should get a cracked copy of software
> rather than wait for a legal one is downright deplorable, and you should be
> ashamed of yourself, although you apparently are not.  I know one thing for
> sure:  Knowing what I now have read directly from you, I would never do any
> business with you, and I suggest that all others take the same stance
> against your despicable business practices.
>
> ---
> Shepherds are the best beasts, but Labs are a close second.
> ----- Original Message -----
> From: "Milos Przic" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, June 23, 2013 12:28 PM
> Subject: Re: [Audyssey] what will it take for this community to learn?
>
>
>> Hi Charles,
>> Yes. About release dates I agree 100 percent. But about getting
>> registrations not quite. If one doesn't get the key in 24 hours, then the
>>
>> developer should be blamed. If I want money for my product, I have to
>> check orders at least once in a day, otherwise I lose my clients and,
>> yes,
>
>> get them to opt for the cracked product rather than buying from another
>> developer as they get frustrated quite like the developers do about the
>> complaints.
>> Best!
>>          Milos Przic
>> twitter: MilosPrzic
>> skype: Milosh-hs
>> ----- Original Message -----
>> From: "Charles Rivard" <[email protected]>
>> To: "audyssey gamers list" <[email protected]>
>> Sent: Sunday, June 23, 2013 4:00 AM
>> Subject: [Audyssey] what will it take for this community to learn?
>>
>>
>>>A thought on impatience:  Some people gripe about the length of time
>>> taken
>
>>>by developers to come out with a new game.  Some people gripe if they
>>>don't get a registration key right away.  Some people gripe about the
>>> fact
>
>>>that they don't have enough games to play.  Strangely enough, these 3
>>>complaints come from pretty much the same few people.  These are also the
>>>
>>>same people who want cheat codes very shortly after they get a new game.
>>>
>>> Have you noticed what always seems to happen when these complainers
>>> really get on a roll?
>>>
>>> James North produced many very good games and then quit.  Why did this
>>> occur??  Liam has voiced frustration, to say the least, and has openly
>>> voiced a consideration of quitting.  Why?  Other producers of games have
>>>
>>> also vacated the premises.  Guess why?
>>>
>>> I commend those developers who have stuck it out and continue working
>>> for
>
>>> those of us who do care about and respect them.  For those of us who
>>> don't, and who only care about themselves and what they want, when they
>>> want it and no later, what's it going to take for you to learn what you
>>> cause?  It's about time you grow! up! and think about someone other than
>>>
>>> you for a change.
>>>
>>> Yes, I'm angry, and I think I have a darned good reason to be.  Although
>>>
>>> I don't create games, I care about those who do, and it just flat burns
>>> me up when you drive these creators away with your selfish and downright
>>>
>>> childish behavior!
>>>
>>>
>>>
>>> ---
>>> Shepherds are the best beasts, but Labs are a close second.
>>> ---
>>> Gamers mailing list __ [email protected]
>>> If you want to leave the list, send E-mail to
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>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>> http://www.mail-archive.com/[email protected].
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>>> list,
>>> please send E-mail to [email protected].
>>>
>>>
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>>>
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>>>
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>>>
>>>
>>
>>
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>>
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