I completely agree. Please try to take a step back and look at this situation with a bit more objectivity. I don't think that 24 hours is necessarily a reasonable time frame, although with automated systems such as Draconus uses, I can see why someone would consider 24 hours to be enough. However, if you have to generate your codes manually, I would say a week or less is reasonable. Any more than that, and I think you start to gain a bad reputation, whether it's deserved or not. I, personally, don't like spending my money and seeing it hanging in limbo so to speak. I don't think that waiting for months for a key is really acceptable. Having said that, when I purchased Super Egg Hunt Plus, I had my key within a day, so I'm not complaining. However, a friend of mine asked for a replacement key for Judgment Day several months ago, and hasn't heard a response. I feel that some of the frustration being expressed here is reasonable, both on the side of the people who haven't received registration keys, and on Liam's side as well. I don't know the extent of Liam's job, but surely he could designate a certain time, maybe once a week, to go through emails and respond accordingly. By keeping to a schedule, both he and those who buy his games should be happy. Of course, unforeseen circumstances might still arise, and if that happens, people will just have to show a little patience. People being so frustrated that they want to register formal complaints with Paypal should be a serious wake-up call, however. It would be for me, at least. Something is wrong there, and, as I said, I see validity to both sides of this.
On 6/23/13, Ryan Strunk <[email protected]> wrote: > Slow your roll, Charles. We obviously have different interpretations of his > second point, but I would guess, given the nature of his entire post, that > he isn't advocating piracy. Rather he's saying that, given people's natural > tendency toward impatience--misguided or not--if they don't get what they > want, they will turn to piracy. The solution to that is to get your codes > out quicker. > Deep breaths, my man. > > -----Original Message----- > From: Gamers [mailto:[email protected]] On Behalf Of Charles > Rivard > Sent: Sunday, June 23, 2013 12:47 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] what will it take for this community to learn? > > Your comments, followed by my responses: > Comment: > If one doesn't get the key in 24 hours, then the developer should be > blamed. > Response: So, if I were to purchase something on Saturday evening, the > developer is to get my registration key to me by Sunday evening? If more > people felt this way, there goes a developer's weekend with family, and > they > get no time off, all due to gamer's total lack of understanding and > patience! This attitude is exactly what I was talking about in my original > post on this thread, and there! is! no! excuse! for! it! being! > tolerated!!! > > You say: If I want money for my product, I have to check orders at least > once in a day, otherwise I lose my clients and, yes, get them to opt for > the > cracked product rather than buying from another developer as they get > frustrated quite like the developers do about the complaints. > my response: If your clients behave that way, then I strongly suggest that > you get other clients. And to make matters worse, you? condone? piracy?? > If I had anything to say about this list, and keep in mind that this is my > personal opinion, you would be banned from this list, and I would do > something about your advertising of the fact that you have no problem in > having a hand in piracy for the simple fact that your clients are > impatient. > > Suggesting to your clients that they should get a cracked copy of software > rather than wait for a legal one is downright deplorable, and you should be > ashamed of yourself, although you apparently are not. I know one thing for > sure: Knowing what I now have read directly from you, I would never do any > business with you, and I suggest that all others take the same stance > against your despicable business practices. > > --- > Shepherds are the best beasts, but Labs are a close second. > ----- Original Message ----- > From: "Milos Przic" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Sunday, June 23, 2013 12:28 PM > Subject: Re: [Audyssey] what will it take for this community to learn? > > >> Hi Charles, >> Yes. About release dates I agree 100 percent. But about getting >> registrations not quite. If one doesn't get the key in 24 hours, then the >> >> developer should be blamed. If I want money for my product, I have to >> check orders at least once in a day, otherwise I lose my clients and, >> yes, > >> get them to opt for the cracked product rather than buying from another >> developer as they get frustrated quite like the developers do about the >> complaints. >> Best! >> Milos Przic >> twitter: MilosPrzic >> skype: Milosh-hs >> ----- Original Message ----- >> From: "Charles Rivard" <[email protected]> >> To: "audyssey gamers list" <[email protected]> >> Sent: Sunday, June 23, 2013 4:00 AM >> Subject: [Audyssey] what will it take for this community to learn? >> >> >>>A thought on impatience: Some people gripe about the length of time >>> taken > >>>by developers to come out with a new game. Some people gripe if they >>>don't get a registration key right away. Some people gripe about the >>> fact > >>>that they don't have enough games to play. Strangely enough, these 3 >>>complaints come from pretty much the same few people. These are also the >>> >>>same people who want cheat codes very shortly after they get a new game. >>> >>> Have you noticed what always seems to happen when these complainers >>> really get on a roll? >>> >>> James North produced many very good games and then quit. Why did this >>> occur?? Liam has voiced frustration, to say the least, and has openly >>> voiced a consideration of quitting. Why? Other producers of games have >>> >>> also vacated the premises. Guess why? >>> >>> I commend those developers who have stuck it out and continue working >>> for > >>> those of us who do care about and respect them. For those of us who >>> don't, and who only care about themselves and what they want, when they >>> want it and no later, what's it going to take for you to learn what you >>> cause? It's about time you grow! up! and think about someone other than >>> >>> you for a change. >>> >>> Yes, I'm angry, and I think I have a darned good reason to be. Although >>> >>> I don't create games, I care about those who do, and it just flat burns >>> me up when you drive these creators away with your selfish and downright >>> >>> childish behavior! >>> >>> >>> >>> --- >>> Shepherds are the best beasts, but Labs are a close second. >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >>> >>> __________ Information from ESET NOD32 Antivirus, version of virus >>> signature database 8454 (20130616) __________ >>> >>> The message was checked by ESET NOD32 Antivirus. >>> >>> http://www.eset.com >>> >>> >>> >> >> >> __________ Information from ESET NOD32 Antivirus, version of virus >> signature database 8454 (20130616) __________ >> >> The message was checked by ESET NOD32 Antivirus. >> >> http://www.eset.com >> >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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