Hi Brian, Yes, the link wrapped to the next line, and I'm use to handling that sort of thing. So I'm not sure that was the problem. At any rate I went to Google and found your blog post. I found it very interesting both as a blind developer and as a blind gamer. I found the difficulties in producing an audio game for the iPhone playable by blind and sighted gamers alike to be an interesting discussion. In particular the part about how differently a blind gamer verses a sighted gamer holds the phone while playing games. That's something to keep in mind when I begin developing programs for iOS myself.
Cheers! On 7/1/13, B Schmidt <[email protected]> wrote: > Regarding the Ear Monsters blog post link. > The link is quite long (a lot of characters) and it looks like it's being > split in two: > > http://www.gamasutra.com/blogs/BrianSchmidt/20130617/194489/Making_Ear_Monst > ers_Developing_a_3D_Audio_Game.php > > If you do a Google search for "Making Ear Monsters", it will be the first > result. > > Thank you, > -Brian > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
