true, most game engines are moving to windows and other oses anyway.
richard desteno basically made all his dos games console apps so they still look like dos programs but are console apps. Guess we should remember that not every program needs to have a gui all the time.

At 09:00 AM 9/12/2013, you wrote:
Hi Shaun,

Not on your life. I have no desire or particular need to create a
talking Dos emulator. I already have one and it is called Dosemu for
Linux. Creating one for Windows in my case would be redundant.

Besides I'm already creating modern versions of some of my favorite
Dos games like Piledriver and Wrestling League Manager which means I'd
have even less desire to create a Dos emulator for Windows. :D

Cheers!


On 9/11/13, shaun everiss <[email protected]> wrote:
> I don't care for 16 bit support I just want an emulator that will
> work maybe like the windows console or something.
> 16 bit is dead though so basically its linux for that stuff or something.
> Its a pitty there is no emulator  that will emulate say an old dos
> system but behave like a windows console app using your soundcard
> instead of other synths and other readers and have everything think
> its going through an old slow interface while using the modern resources.
> maybe that could be one of the usagames projects.

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