Hi Mike, All I will say on our plans to support Mac OSX is we will have to wait and see. We don't own a Mac and therefore we can not develop games and software for an operating system we do not currently own. When and if we get the tools and hardware to make writing Mac games feasible we will definitely look into that possibility.
For now the best we can do as a developer is write as much of our code as we can with cross-platform development in mind. We do have a version of our engine that runs on Linux, and with some minor updates it could in theory be ported over to Mac with a few changes here and there. So its possible, but just not right now. Cheers! On 9/13/13, Mike Reiser <[email protected]> wrote: > Hey Tom, > > Just wanted to comment. I really hope that at least some games will work > with OSX, as I really want to use that as much as I can. I still have to > use Windows for office tasks but I'm hopping iWork will solve that. I > really feel that the voiceover interaction model where you interact with > individual objects is truly revolutionary. I know this is off topic so this > is all I'll say on this for now. > > Mike --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
